MIPS Hole Wiki


Wet-Dry World is the eleventh course in Super Mario 64. Considered one of the most bizarre levels in the game because of its strange atmosphere, Wet-Dry World is commonly associated with negative feelings and anomalous sightings.

Missions[]

  1. SHOCKING ARROW LIFTS!
  2. TOP O' THE TOWN
  3. SECRETS IN THE SHALLOWS AND SKY
  4. EXPRESS ELEVATOR--HURRY UP!
  5. GO TO TOWN FOR RED COINS
  6. QUICK RACE THROUGH DOWNTOWN
  7. 100 COIN STAR

Phenomena[]

Wet Dry World Report
AIBRAIN

The brain that was in the comment section.

Negative Emotional Aura[]

Wet Dry World Report

Wet-Dry World is said to have a negative emotional aura, felt within multiple players[1]. The reason is still unknown, but it likely has something to do with the stage's music and appearance.

The exact description of the aura is inconsistent from person to person, but most of them say it creates negative emotions within them while in the area, such as uneasiness, anger, irritation and loneliness.

Positive Emotional Aura[]

On the other hand, some have reported that the level is not a bizarre liminal space and instead the flooded town but un-flooded and populated by Bob-Omb Buddies or other NPCs. Most people who have encountered this level report that being in it was pleasing, cozy, and made them feel safe and happy. It is theorized that the A.I. picked up on the fact that Wet Dry World was giving its players a bad feeling and modified it to make them feel good.

Human Brain Diagram[]

It is theorized that the course itself is a functioning simulation of a human brain, functioning as the "brain" of the Personalisation A.I. There is allegedly an image of a human brain hidden within Wet-Dry World's assets, with some speculating the image was used as reference material for the creation of the artificial brain. However, this texture has yet to be discovered, presumably removed from the game before its official release. This may mean that the Amps are actually neurons.

A Brain Diagram texture was found by a MIPS Hole User known as Ochjslaviaball on September 18th, 2021 There appears to be a structure called the interthalamic adhesion on the brain.

Burning Town[]

According to some reports, the town segment of the level can reportedly appear to be on fire if they manage to reach the town without flooding it. The fire reportedly doesn't dissipate when the village is flooded, potentially due to the A.I. failing to generate special code to make the fire disappear. Notably, a similar anomaly has been reported that would have the town in the skybox appear to catch fire.

Wdw bridge

An image of a bridge leading out of Wet-Dry World to the skybox believed to be a potential method to access the City World level.

City World[]

In some copies the player can be teleported to the city shown in the skybox which is usually known as Wet-Dry City. It is said this secret course contains models that look like Delfino Plaza's buildings. A big brain-like monster is shown on its skybox. Players who accessed this area confirmed to have felt a negative anxiety-inducing aura.

Positive Emotional Aura Painting[]

HappySkeeter

What the painting looks. Instead of the Depressed Skeeter, it's now a more cheerful one.

Continuing with the Positive Emotional Aura that some players have reported in their copies, The painting that leads to Wet-Dry World changes along with it. However, killing three skeeters in the course for the first time can lead to the painting changing back to the depressed skeeter painting. After you get the Go to Town for eight Red Coins Star, the function of removing the Positive Emotional Aura goes away.

Trivia[]

  • Wet-Dry World's skybox was previously thought to be an image of the town Casares, in Spain. However, it was later discovered that the skybox is in fact an altered photo of the town Shibam, in Yemen.[1]
  • Certain textures from this map were reused in The Legend of Zelda: Ocarina of Time. Specifically, the unopenable doors.

References[]

Casaresspain

Wet-Dry World's Skybox.

Shibam

Wet-Dry World's Skybox's source image

Areas
Retail Release Courses Bob-omb BattlefieldWhomp's FortressJolly Roger BayCool, Cool MountainBig Boo's HauntHazy Maze CaveLethal Lava LandShifting Sand LandDire, Dire DocksSnowman's LandWet-Dry WorldTall, Tall MountainTiny Huge IslandTick Tock ClockRainbow Ride
Levels The Princess's Secret SlideThe Secret AquariumWing Mario Over the RainbowTower of the Wing CapCavern of the Metal CapVanish Cap Under the MoatBowser in the Dark WorldBowser in the Fire SeaBowser in the SkySunshine IslesBattle Fort
Hub Areas Princess Peach's Castle (GroundsFirst FloorCastle CourtyardBasementSecond FloorThird FloorRec Room)
Unused or otherwise Anomalous Courses Flying FortressCalamitous CalderaHollow Horror HallsThe Starry-Night SkiesBlasting Bullet FactoryShaky-Stable StacksSunny Sky HeightsSalty Salty ShoreAmp CavernChroma TundraIdyllic IslandsMotos FactoryThe Cremini SystemSkyhigh PipelandsRed Moon MonasteryPiranha ValleyPleasant, Pleasant FallsFrostburn PeaksKoopa Troopa PlainsSunset RanchBurnt, Burnt VillageSpire LakeSlippin' Slidin' Islands
Levels Aquarium LimboBig Boo's ForestBob-omb VillageCold, Cold CrevasseDelicious CakeDrip Drip Cave * Cavern of the UnagiRainbow VillageChallenge CoursesEternal FortWhomp's Fortress InteriorLethal Lava RuinsThe World of DreamsThe PitThe Lost SpikesThe Final StretchThe Bowser RoomStarlight SkyrisePokey OasisBowser in the Furious TempestBowser in the Broken RealmGentle GardenThe Ocean DepthsSwap ForestNipper WaterfallsRed-Hot TempleIce-Cold OutpostVanish Mario in the Pipe LandMetal Mario in the Depths
Hub Areas Fourth FloorInternal GardenHis DomainLunar TowerThe Toad ShrineThe Sunken CastleStar RoadPrincess Peach's Castle/Unidentified AreasPeach's BedroomPeaceful GroundsMinor Anomalous LocationsFloor 2BCastle DungeonBowser's DomainBelow the CastleThe Other Castle Grounds