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This page is considered sedimental, meaning that is regarded as an anchor of knowledge retaining to Super Mario 64. This may include anomalies commonly depicted as canon, or ideas that form the basis of the Super Mario 64 rabbit hole.


The Wario Apparition, as seen in Nintendo's E3 "Focused on Fun" panel.

The Wario Apparition is an uncommon anomalous entity in Super Mario 64, and perhaps one of the most popular Super Mario 64-related legends. The entity takes its likeness from Wario, another established character from the Mario series who was growing in popularity by Super Mario 64's release.

Despite neglect from Nintendo, it is referenced in their "Focused on Fun" panel from E3 of 1996[1]. With its appearance at E3 1996 and the resurrgence in Super Mario 64 phenomena in 2020, the Wario Apparation grew to meme status within the community and became one of the most known anomalies in Super Mario 64.

Behaviour

The appearance of the Wario Apparation, much like other unusual instances, is not gauranteed in a Super Mario 64 playthrough. Its appearance is instead determined by the Personalisation A.I., but what causes it to summon the apparition is unknown. However, the appearance of the White-eyed Chomp is a usual disclaimer that the Wario Apparation, as well as a few other anomalies, are set to appear in the player's walkthrough.

The Wario Apparition is usually set to appear in the room beyond the 30-star door in the basement, which leads to the ninth level of the game, Dire Dire Docks. After catching sight of the player, the floating head starts chasing the player down the now endless hall. The disembodied head will start chomping viscously and start laughing maniacally[2] while chasing the happy-go-lucky plumber. However, the Wario Apparition's behaviour can also vary between player to player.

Supposedly, the Wario Apparation can take gruesome and mangled forms as it chases the player. It's claimed that after experiencing the Wario Apparition, the player will suffer from stroke-like symptoms and memory loss. The cause of these symptoms are unknown, but many attribute it to the Wario Apparation's shocking and eerie nature.

Associated Music

The_Wario_Apparition_(REAL)_-_Super_Mario_64_Soundtrack

The Wario Apparition (REAL) - Super Mario 64 Soundtrack

The music uncovered by Planet Bobstar.

An unused track belonging to the Wario Apparition has supposedly been dug up by Youtuber Planet Bobstar, and can be viewed here. The music appears to be coupled with unused voice clips of Wario laughing, which would later go on to be reused in Mario Kart 64. The description of the video discusses how he and a group of dedicated dataminers were able to extract the music, while also giving warning to not interact with players who have experienced the Wario Apparition as they will enter a state of cataconia.

In a later video[3], Planet Bobstar claims that the videos were fake. However in that video, the way he words it (most notably "I'd like to thank nintendo for allowing me to speak") it could be him being paid off or threatened by Nintendo to keep quiet about the truth.

Appearances

Greenio's Odd Findings

The Wario Apparation appears twice in Greenio's Odd Findings. In both please-walk-quietly-in-the-hallway.mp4 and coming-christmas-1995.mp4, the Wario Apparation appears in the Dire, Dire Docks hallway. His mere existence causes the footage to fade out and the audio to grow louder, before the footage abruptly cuts to something else.

Theorising

Undoctored screenshot of the Wario Apparition chasing the player down the hall. Note the HUD, resembling the prototype builds of Super Mario 64.

Consciousness Manifestation Theory

The most popular theory about the apparition's manifestion is taken from 4chan[4], and reads that the Wario Apparition is formed from the player's subconscious wishes and desires to see him in Super Mario 64. It claims that not all players can even explain the Wario Apparition's appearance and can suffer from symptoms akin to that of a stroke. The theory also claims that the Wario Apparition may have powers beyond the game itself.

While this theory is the most popular, it goes against many of the limitations recorded from the personalisation. This includes its supposed ability to read the player's thoughts and desires, and then its ability to inflict strokes upon the player. Although, the strokes inflicted on players may in fact be real and be caused by the shock of experiencing the Wario Apparation.

Unused Boss Theory

The Wario Apparition could very well be the unfinished remains of a Wario boss fight planned for the basement of the castle. It would mark Wario's second appearance in the mainline Mario games, and his second appearance as a boss fight in the series. Some screenshots of the Wario Apparition feature the HUD seen within beta builds of the game, potentially meaning that the Wario Apparition was included early on and supporting that he could be an unfinished boss fight.

Personalised Boss Theory

Another theory, acting as an extension of the unused boss theory, claims that the Wario Apparation as a boss fight was not intended to be in the game. Instead, it is the Personalisation A.I. trying to create a new boss out of unused elements. This theory would imply that Wario wasn't intended to be a boss, but still intended to appear in Super Mario 64 in some way. This theory, coupled with the Benevolent A.I. theory, paints that the personalisation algorithms are just trying to create a new and engaging experience for Super Mario 64, without the self-awareness of what it's creating is disturbing and unusual.

Reportings

Everything in this section should be taken with a grain of salt. These are all unverified claims.

Boss Encounter

Original claim from the comment section of this very article, pictured for ease of access.

Fandom user going by the alias "Toh" claims to have fought the Wario Apparition as a boss. After being chased down by the Wario Apparition, they were able to get through the door and escape to the main area of the castle, with the Toads absent.

The battle begins against the Wario Apparition, where he is able to break through the castle walls and fire projectiles at Mario. To attack the apparition, the player had to stun Wario's floating head with a dive and then ground pound on its head. They had to do this five times before the Wario Apparition was finally defeated, where they seem to congratulate the player. Upon being defeated, it leaves a star for Mario and the portal opens up to allow Mario into Bowser in the Fire Sea.

If this claim is true, it can be assumed that the Wario Apparition could've originally been removed due to its high difficulty. Then the A.I. which governs Super Mario 64's personalisation could take the remnants of the boss and reform it, for those looking for a challenge.

Wario Land 64

The Wario Land 64 theory claims that the Wario Apparition is actually a fragment of programming from the unfinished game, taking the form of one of Wario's Power-Up states (specifically, that of the Ghost Spider; that allowed him to turn into a floating, giant head).

After being charged with the task of getting rid of all of the unwanted content, the devs fusioned the original build's content and Wario Land 64's, accidentally originating the Apparition.

Gallery

Trivia

  • With the recent resurgence in interest in Super Mario 64 conspiracies, the Wario Apparition has become somewhat of a meme among internet culture.

References

Anomalies
Above the Surface Backwards Long JumpImpossible CoinL is Real 2401Mystery GoombaOman ArchiveParallel Universes
Below the Surface BlarggDancing FlowersGhoul MedalMirror RoomThe Big DudVolcano BlocksYellow Cap Switch
Bottom of the Iceberg Cold Cold CrevasseHow Bowser got into the Castle with his SubRemoved CoursesToad's Tool 64 StarWet Dry World anomalies
Deep Waters Ally with InfoBob-omb Village (Child of King Bob-omb)Dynamic Level RearrangementEnemy Discoloring
The Darkness 1995/07/29 buildFull Oman ArchiveSM64 Stop N' SwopThe Bowser RoomWario ApparitionWhite-eyed Chomp
The Abyss Delicious CakeEternal FortFourth Floor (The Toad Shrine)Internal PlexusPersonalisation A.I.Shared NightmaresTextureless Mario Anomaly
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