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Bestiary

An alleged scan of the bestiary found from an unknown source, describing the Goomba enemy.

Peach's Bestiary is an alleged unused mechanic in Super Mario 64. It was said to allow the player to collect various pages in order to fill up a bestiary as another collectable outside of Power Stars. Despite it being allegedly unused, players have said to have the mechanic in their personalized copies.

Overview[]

Found in the room for the entrance to The Princess's Secret Slide is a small table containing a book. When the player went over to the book and pressed A, a prompt will pop up that says that there are no pages in the book. Next to the book is a lone Toad, who is said to say the following:

"Oh, Mario! It's terrible! This book, it's the Princess'

bestiary! It's said to have data of all the foes you'll

come across, but when Bowser invaded, he tore up

all the pages and scattered them throughout the

paintings!"


"...Y'know, if I recall correctly, when I was hiding,

Bowser said to his minions to keep guard of the pages!

Mario, I bet if you were to take out some enemies, you

could find the missing pages! Hopefully, you can find them

all, I bet it'll help you a lot on your journey!"


Afterwords, the text box fades away as the game continues. Every enemy is said to have a 25% chance to drop a page of the bestiary, containing a description of said enemy. After collecting a page, a sparkling sound will play, meaning that it has been added to the bestiary. After collecting at least one page, the bestiary can finally be opened, revealing all the pages the player found, which can now be read. By pressing either left or right, the player can turn the page left or right to read more pages, and by pressing B, the player will exit out of the bestiary. Each page has the name and a photo of the enemy, alongside a small description of them and the courses in which they appear, not including shorter, 'bonus' courses (i.e Tower of the Wing Cap) or Bowser courses.

Pages[]

According to players who have allegedly found pages, no one has found every single page, so it is unknown what exactly happens once a player were to complete the bestiary. This is a list of every single page found by a player so far, as well as their descriptions and locations. Note that some of these descriptions are nothing more than faint recollections, so it's best to take these with a grain of salt.

Goomba

These little guys can be found all across the Mushroom Kingdom. I remember when they used to live peacefully amongst us, but it all changed when Bowser first came.

Mario's always running into these guys.


They are sorta pathetic, as they can be defeated by a simple punch or stomp, but they still can pack a punch with those fangs!


Native Locations: Bob-omb Battlefield, Jolly Roger Bay, Hazy Maze Cave, Shifting Sand Land, Tall, Tall Mountain, Snowman's Land, Tiny-Huge Island, Tick Tock Clock, Rainbow Ride.

Koopa

These cowardly turtles run away whenever they see Mario. If Mario jumps on them, they will drop their shell.

These shells can be riden across land, water and even lava!

Also found in Bob-omb Battlefield or Tiny-Huge Island is Koopa the Quick. No-one has ever been able to beat him in a race.


Native Locations: Bob-omb Battlefield and Tiny-Huge Island.

Bob-omb

These little bombs have quite explosive personalities, literally! As soon as anybody they consider an enemy gets near them, they light their fuse and chase after them before exploding! Talk about being hotheaded, they sort of remind me of Bowser in a way!


It looks like they've invaded the nearby Bob-omb Battlefield, as they went to war with the kinder Bob-omb Buddies. They are lead by the villainous Big Bob-omb, who seems to be close allies, if not, friends with Bowser. Hopefully, he and his Bob-omb army don't try to take over my kingdom!


Native Locations: Bob-omb Battlefield, Dire, Dire Docks, Jolly Roger Bay, Rainbow Ride, Shifting Sand Land, Tall, Tall Mountain, Tick Tock Clock, Tiny-Huge Island,

Chain Chomp

Unknown/Unproven to exist.

Whomp

These big walls seem to have come to life! They are quite slow, bulky, and dumb, but once they see a foe, they rush towards them and faceplant downwards! A shame that they seem to have trouble covering their backs, however...


They seem to be lead by King Whomp, he's pretty notorious here in the Mushroom Kingdom, before he became a king, I remember him constantly complaining about how he felt his species was 'oppressed' because they were forced to be our stepping stones.


Native Locations: Whomp's Fortress,

Thwomp

Unknown/Unproven to exist.

Piranha Plant

Unknown (Has yet to be collected by a player)

Bullet Bill

Unknown (Has yet to be collected by a player)

Unagi

Unknown/Unproven to exist

Mr. Blizzard

These living, breathing snowmen are anything but jolly, happy souls -- many of them hide out in the snow, waiting to pick a snowball fight with the next person they see. Others like to hop about; watch your head, or you'll find out how a Goomba feels!


One good hit from a fireball would melt one of these miscreants in no time, but I don't recall Fire Flowers growing in any of my paintings. I can only imagine such a round body would make it hard to balance, though... perhaps there's a way to trick them into falling over?


Native locations: Cool, Cool Mountain, Snowman's Land, Chroma Tundra, Cold, Cold Crevasse

Spindrift

These little flower fellows seem to like the cold, cold temperatures of places such as Cool, Cool Mountain, as they are commonly seen there. Despite their friendly appearance, they seem to be aggressive whenever an intruder gets close.


Their mysterious floating ability seems to be able to be given to anybody who stomps on it's flower, as they are launched high into the air! It's common practice to spin your arms in the air after being launched by one of these flowers, as it allows them to 'float' in the air for a bit.


Native Locations: Cool, Cool Mountain, Snowman's Land, Cold, Cold Crevasse.

Boo

These ghastly ghouls seem to be quite rude and playful, as they commonly challenge my subjects to races. Despite their playful rudeness, they are actually quite shy, as when they are stared into their eyes, they are flustered as they stay put.


They seem to follow the biggest Boo they can find. How these Boos can get so big is unknown, but they are quite the threat, as they aren't as shy as their smaller subjects.


Native Locations: Big Boo's Haunt, Big Boo's Forest.

Mr. I

Unknown (Has yet to be collected by a player)

Mad Piano

Unknown/Unproven to exist

Bookend

Unknown (Has yet to be collected by a player)

Scuttlebug

These spiders seem to be native to dark and damp areas, they don't seem 'weak' to light, but they tend to hide away from it by going underground. Maybe they have poor eyesight?


They tend to come in groups and jump out at unexpected times. They have quite the mean bite, but can be easily dealt with with a few punches or kicks.


Native Locations: Big Boo's Haunt, Big Boo's Forest, Hazy Maze Cave.

Bully

These big balls seem to be related to Bob-ombs, as they have similar appearances and hot-headed personalities. Ironically, being hot seems to be their weakness, as Bullies seem to burn up easily in lava or magma.


They aren't easily dunken in lava, however. With the help of their horns, they like to rush towards their foes and try to knock them down, first!


Native Locations: Lethal Lava Land, Shifting Sand Land, Rainbow Ride.

Amp

Unknown/Unproven to exist

Fly Guy

Unknown (Has yet to be collected by a player)

Pokey

Unknown (Has yet to be collected by a player)

Swoop

These bats are, obviously, most commonly found hanging on the ceiling of cavernous areas. They tend to be peaceful until someone wakes them up, in which they'll fly towards them in an attempt to bite them before going back up.


In a way, I can somewhat relate to them, I commonly take naps every day in order to stay well-rested while ruling the Mushroom Kingdom. Unfortunately, one of my daily naps were interrupted when Bowser once invaded.


Native Locations: Big Boo's Haunt, Hazy Maze Cave.

Monty Mole

Unknown (Has yet to be collected by a player)

Snufit

Unknown (Has yet to be collected by a player)

Shy Guy

These mysterious little fellows seem to have quite the talent for construction and design! Every piece of machinery and platforming in the Hazy Maze Cave was built by them, and some of them can be seen hard at work (even though their idea of working is standing in place or wandering in circles).


Some Shy Guys will give you directions if you get lost in their mine. But sometimes they'll get angry and run at you, stumbling over their own robes as they do. No matter how many times they trip, I've never seen their masks come off... I wonder what they're hiding...


Native Locations: Hazy Maze Cave,

Bub

Unknown/Unproven to exist

Motos

Unknown (Has yet to be collected by a player)

Blargg

Unknown/Unproven to exist

Chuckya

These big purple... things, also seem to be related to both Bob-ombs and Motos, as they have similar appearances and tend to pick up anybody in their path, similar to that of Motos. Unlike them, however, they are much bigger, and are heavier, too!


I wonder if they also work for Big Bob-omb. Quite unlikely, as I never seen them amongst the hordes of Bob-ombs that sometimes attack parts of the Mushroom Kingdom, but given how similar they look, it shouldn't be impossible that that big bomb mixed them up.


Native Locations: Wet-Dry World, Tall, Tall Mountain.

Heave-Ho

Unknown/Unproven to exist

Skeeter

Unknown (Has yet to be collected by a player)

Money Bag

Unknown (Has yet to be collected by a player)

Chill Bully

These Bullies may seem cooler than their fiery cousins, but they're anything but chill! Instead of lava, they'll instead try and ram you into the freezing water below.


They have the same tactics and weaknesses as their hot-headed counterparts, simply melting away into the freezing pond when pushed off the edge. I do wonder why they only have one horn, though. Perhaps it melted off like an icicle?


Native Locations: Snowman's Land

Lakitu

Unknown (Has yet to be collected by a player)

Spiny

Unknown/Unproven to exist

Bubba

Unknown/Unproven to exist

Dry Bones

Unknown (Has yet to be collected by a player)

Bowser

Unknown/Unproven to exist


Speculation[]

Considering about how nearly-finished looking Peach's Bestiary is, it is speculated that the bestiary was cut quite late into development. Due to enemy's native locations being different from the course they actually appear in, it's theorized that the bestiary was made in a build which, while having the same courses in the original retail release of the game, had different enemy placements.

Despite how nearly-finished it was, the bestiary was cut for unknown reasons, though many theories have sprouted attempting to explain why. The most commonly agreed upon theory is that each enemy in the game was either based on existing enemies that most Mario fans would be familiar with, and/or the enemies were so simple and easy to understand that having a bestiary to describe how they work was considered pointless.

Trivia[]

  • Peach's Bestiary and the Tattle mechanic from the Paper Mario series are quite similar in a number of ways. It's possible that this cut mechanic could've influenced the Tattle mechanic.
  • Interestingly, Enemy's native locations include areas they do not appear in. This could suggest that at one point during development, these enemies could've appeared in these stages, but were cut for one reason or another.
Anomalies
Power-ups Fire FlowerFrog CapGold MarioHammerNinja MarioP-Wing CapPhantasm CapPurple ! BoxRainbow Cap SwitchSafety CapTanooki CapUmbrellaYellow Cap SwitchLightning SwitchMini Mushroom
Objects Big Bully's KeyCactusSpecial CoinsDancing FlowersEternal StarGhoul MedalNight LightPoison MushroomPower ZtarSpecial StarsThe 121st StarTrampolineExtra Medals
Glitches Astral Projection GlitchBackwards Long JumpCloningParallel UniversesImpossible CoinMystery GoombaToad's Tool 64 Star
Entities AbominationsBig Boo's CreepsBirthday ToadBlarggBlooberChild of Big Bob-ombCookyaThe Castle KeeperDry BonesEnemy ToadsEerie (Grand Eerie) ⭑ Discolored EnemiesHopperLuigiMimicsMipsyMother DorrieMotosThe Mario SilhouetteQuinShadowy FiguresSiren of Hazy Maze CaveUnintended Playable CharactersWario ApparitionWet-Dry World GirlWhite-eyed ChompThe Whomp's Fortress CreatureYoukikiAlly With Info
Other AI DementiaAlternate CampaignsAlternate EndingsAnti-Piracy ScreenCastle Living Space AnomalyCostume ClosetDynamic Level ArrangementDynamic Level RearrangementInternal ClockInternal Weather SystemMajor Level ExpansionMultiplayer ModePainting CreatorPeach's BestiaryPersonalization A.I.Qrty-unk.pngShared NightmaresSM64 Stop N' SwopSilicon Graphics' CurseTextureless Mario AnomalyThe Self-Patching AnomalyThe ShopThe "Super Mario Movie" PhenomenonWDW Brain DiagramWhomp's Fortress 1-Up 7/29/1995 BuildPre-Gameplay Changes
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