MIPS Hole Wiki

Cavern of the Metal Cap is one of the three cap switch levels in Super Mario 64. Unlike the other two which can be accessed at Mushroom Castle, this level is accessed in Hazy Maze Cave. The player must direct Dorrie towards the elevated surface where a double door awaits and a metallic portal into the stage lives.

This level turns Mario into Metal Mario upon arrival, and holds the Green Cap Switch. It also has its own red coin mission like the other cap switch levels that encourages the use of Metal Mario's weight to walk underwater.

Geography[]

Cavern of the Metal Cap starts the player in a small area down a winding corridor with two Snufits. This corridor leads out into the main crux of the level, which is a long spanning cavern with rocky platforms to from, all above a flowing river. If the player falls into the water they will be swept away and out into the Castle Grounds. At the other end of the cavern tunnel is the elusive green cap switch.

There are eight red coins in this level, most of which can be found in the flowing river. To collect them, the player is advised to use the metal cap to keep themselves weighed down in the water instead of being swept away. Two red coins can also be found in a small alcove in the tunnel.

Phenomena[]

Break the Crystals[]

Break the Crystals is a supposed secret star that is said to exist in some people's copies of Super Mario 64. The few that recall this mission claim that the player had to use Metal Mario to smash the crystals with punches or kicks. Upon breaking them all, the player would be rewarded with a power star. When one player was asked about the crystals protruding from the walls that wouldn't be reachable, they said that they didn't remember any crystals on the walls.

The mission was likely created as a result of the Personalisation A.I. creating unique stars for the players. Destroying the crystals is not a far-fetched idea assuming that it uses a mechanism similar to that of the "5 secrets" object. Additionally, these players might've had more larger crystals to break than in the most circulated copy of the game.

The Metal Parasite[]

See: The Metal Parasite

Buzzy Beetles[]

Buzzy Beetles are enemies that appear in the Super Mario Bros. series, first appearing in the original Super Mario Bros. games, that have been reported to appear in Cavern of the Metal Cap. Their appearance is similar to Spinies, but without spikes, a shadow covering their face except for their red eyes and blue shells. In manifestations in Cavern of the Metal Cap, they have been reported to roam around the small platforms and rush towards the player when nearby. They can function identically to Spinies, only being defeated when touched using the Metal Cap, or can function similarly to a Koopa by being knocked out of their shell when jumped on. This Buzzy Beetle shell can reportedly function identical to a Koopa shell, function similarly to the original function of Koopa shells earlier in the Super Mario Bros. series, or have no interaction programmed.

Legacy[]

Meta Crystal, a stage from Super Smash Bros. on the Nintendo 64, is based off of Cavern of the Metal Cap and Hazy Maze Cave. It is where the player fights Metal Mario in the game's 1P mode.

Trivia[]

  • Cavern of the Metal Cap is one of the few areas in Super Mario 64 to have a known location around Peach's Castle. Other levels include Vanish Cap Under the Moat, Dire, Dire Docks and Wing Mario Over the Rainbow.
    • Since Cavern of the Metal Cap is linked to Hazy Maze Cave, it can be assumed that Hazy Maze Cave must be located near or around the castle since Cavern of the Metal Cap is situated behind the castle waterfall.


Areas
Retail Release Courses Bob-omb BattlefieldWhomp's FortressJolly Roger BayCool, Cool MountainBig Boo's HauntHazy Maze CaveLethal Lava LandShifting Sand LandDire, Dire DocksSnowman's LandWet-Dry WorldTall, Tall MountainTiny Huge IslandTick Tock ClockRainbow Ride
Levels The Princess's Secret SlideThe Secret AquariumWing Mario Over the RainbowTower of the Wing CapCavern of the Metal CapVanish Cap Under the MoatBowser in the Dark WorldBowser in the Fire SeaBowser in the SkySunshine IslesBattle Fort
Hub Areas Princess Peach's Castle (GroundsFirst FloorCastle CourtyardBasementSecond FloorThird FloorRec Room)
Unused or otherwise Anomalous Courses Flying FortressCalamitous CalderaHollow Horror HallsThe Starry-Night SkiesBlasting Bullet FactoryShaky-Stable StacksSunny Sky HeightsSalty Salty ShoreAmp CavernChroma TundraIdyllic IslandsMotos FactoryThe Cremini SystemSkyhigh PipelandsRed Moon MonasteryPiranha ValleyPleasant, Pleasant FallsFrostburn PeaksKoopa Troopa PlainsSunset RanchBurnt, Burnt VillageSpire LakeSlippin' Slidin' Islands
Levels Aquarium LimboBig Boo's ForestBob-omb VillageCold, Cold CrevasseDelicious CakeDrip Drip Cave * Cavern of the UnagiRainbow VillageChallenge CoursesEternal FortWhomp's Fortress InteriorLethal Lava RuinsThe World of DreamsThe PitThe Lost SpikesThe Final StretchThe Bowser RoomStarlight SkyrisePokey OasisBowser in the Furious TempestBowser in the Broken RealmGentle GardenThe Ocean DepthsSwap ForestNipper WaterfallsRed-Hot TempleIce-Cold OutpostVanish Mario in the Pipe LandMetal Mario in the Depths
Hub Areas Fourth FloorInternal GardenHis DomainLunar TowerThe Toad ShrineThe Sunken CastleStar RoadPrincess Peach's Castle/Unidentified AreasPeach's BedroomPeaceful GroundsMinor Anomalous LocationsFloor 2BCastle DungeonBowser's DomainBelow the CastleThe Other Castle Grounds