User:SpyBoxOnline/sandbox

Wario's Castle
Wario's Castle is an unused level in Super Mario 64. This level appears in some personalized copies and usually replaces Whomp's Fortress. This level contains a large castle, and it can be inferred that it is owned by Wario; due to the naming of the level and the castle's decoration.

Accessing the level
In a majority of reports, Wario's Castle can be accessed through the Whomp's Fortress painting and entirely replaces the Whomp's Fortress level.

Description
The level takes the form of a large golden castle, different in geometry to Princess Peach's Castle. The castle has a large rectangular structure with two wings branching out to the sides, the central structure extends behind the wings and behind the central structure is a castle courtyard. On each corner of the central structure and the wings are tall medieval watchtowers.

Edit of the SCP:
SCP-72995

Containment Class: Neutralized

Disruption Class: N/A

Risk Class: N/A

Containment Procedures: The website pertaining to SCP-72995 has been taken down, and all persons that had a major influence on SCP-72995 or had knowledge of its anomalous effects have been administered Class-B amnestics. The majority of all mentions to SCP-72995 that were present on the internet have been deleted. Since the efforts of eradication of all knowledge related to SCP-72995 were invetiablely not going be complete, SCPF webcrawlers are to monitor spaces related to Super Mario 64 on the internet and alert containment personnel if there is discussion of creating something that would resemble or emulate the function SCP-72995. The anomalies rel

Shortly after incident 72995-C-6, it had been discovered that “MIPS Hole” is not merely a neutralizer of SCP-72995-A, but is in fact also the cause of SCP-72995-A. Therefore, MIPS Hole is now classified as SCP-72995. In order to fully contain the anomaly, we must therefore contain MIPS Hole itself. Fortunately, that is much easier than destroying every copy of Super Mario 64, and before we do that, we can continue getting admins to mark pages as dubitations, non-canons, delete articles, and convert them into jokes.

Description: SCP-72995 is an anomalous website that can sometimes cause anomalies to manifest in cartridges of the game Super Mario 64.

When an article describing an anomaly is uploaded to the site “MIPS Hole”, said anomaly manifests in some copies of Super Mario 64. This phenomenon is not bounded by the limits of the personalization AI that can be found within the game, meaning that anomalies that were impossible for said AI to create start to become possible, to the point where they can no longer be explained naturally.

There appears to be no limits to the anomalies that can manifest from SCP-72995-A, as several cases involve anomalies similar to SCP-28798, floors up to over fifty quadrillion, pipes to near-infinite fictional media, and even images of one player and their family, despite the fact that the Nintendo 64 has no camera features built in. There are even cases of SCP-72995 being able to directly influence reality as well. The only known way to stop an instance of SCP-72995-A is to trigger SCP-72995-B.

SCP-72995-B is triggered whenever a case of SCP-72995-A is either deleted, rendered non-canon, dubitated whether or not it is canon, or deemed a joke by the website “MIPS Hole”. When this happened prior to Incident 72995-C-6, the instance of SCP-72995-A was removed from the universe, and sent to anomalous location SCP-72995-C. If a player had been experiencing a SCP-72995-A during an instance of the corresponding SCP-72995-B event, the game would forcefully send the player character to SCP-72995-C.

SCP-72995-C was an anomalous location containing every instance of SCP-72995-A that was affected by SCP-72995-B. The only known way to observe this location was to currently be having an instance of SCP-72995-A during the corresponding SCP-72995-B event, in which case the player could view the location through the Nintendo 64. SCP-72995-A instances sent to SCP-72995-C would be deconstructed into component geometry parts, and were scattered across the void. Any in-game objects were removed the moment SCP-72995-C had been encountered, besides the player character themselves.

Originally, beyond the objects vanishing, SCP-72995-C was a stable location. However, after an instance of SCP-72995-B happened to SCP-72995-B itself, SCP-72995-C became highly unstable. Players who were sent there would quickly be kicked out, and the level geometry had slowly started to break apart. The observed size of SCP-72995-C had decreased since this incident. It is still unknown what would have happened next, because Incident 72995-C-6 had appeared to have erased SCP-72995-C entirely before anything could have occurred.

Now, there are two anomalies locations that are SCP-72995-C, SCP-72995-C-1, and SCP-72995-C-2. The former is the void of nothingness that was left over after incident 72995-C-6, with no assets remaining:The latter is an entirely new anomalous location, containing anomalous areas fully intact, as what is thought to have originally happened in SCP-72995-1, and is now where new anomalous areas end up after being marked as dubitation, non-canon, or a joke, or get deleted.

Incident 72995-B-4:Not long after this SCP was added to the SCP files, Dr. Bright unwisely decided to publish SCP-72995-B to the website “MIPS Hole”, and publish it as a joke, triggering SCP-72995-B onto itself. This resulted in SCP-72995-C infinitely attempting to send itself into itself, causing the location to become highly unstable. Player characters could no longer stay in without being warped out, and even the level geometry couldn’t stay. This single incident changed SCP-72995’s classification from Euclid to Keter.

Seriously, Dr. Bright. This is all your fault.

Incident 72995-C-6:Dr, Bright, in an attempt to fix Incident 72995-B-4, removed the joke template from the article. However, instead of bringing SCP-72995-C back to normal as he had hoped, this instead resulted in the complete removal of SCP-72995-C. This incident had changed the classification of SCP-72995 from Keter to Cernnunos.

Seriously, Dr. Bright. This needs to stop.

Incident 72995-C-10:Somehow, SCP-72995-C managed to reappear, split into two separate sub-anomalies. SCP-72995-C-1 and SCP-72995-2. While further research on SCP-72995 was performed, it was recently discovered that the anomalies caused by SCP-72995-A only appear after an article is created on MIPS Hole in the first place, explaining why the Foundation has never needed to make an article on MIPS Hole in the first place, despite the supposed prevalence of this anomaly. Foundation personell are advised to not create any new articles on MIPS Hole, only attempting to get admins to mark a page as dubitation, non-canon, a joke, or to delete the page. Given that this is now an option once again, the classification of SCP-72995 has been reverted back to Euclid.

The I.N.F.E.R.N.A.L. Pre-Release Build

The I.F.E.R.N.A.L. pre-release build was a playable version of the cancelled Nintendo 64 game Super Infernal Mario Bros. & Yoshi.

Super Infernal Mario Bros. & Yoshi would of been a grand "greatest-hits" compilation game compiling all of the best Mario enemies and concepts from the previous game along with new ones and putting them all into one 3D platformer. The I.F.E.R.N.A.L. build would of been the demo for the game which would of been playable at Shoshinkai 1995. The demo would deal with the brand new faction in the game, Project I.F.E.R.N.A.L.. Project INFERNAL would of been an international conspiracy cabal with Mario's greatest villians a part of it. Bowser, Wario, Wart, Tatanga, and Captain Syrup. Project INFERNAL's members had been defeated by Mario too many times.

Super Mario RPG 64

stanley real in the castle with the ai.