Safety Cap

Increased Safety Mario is a form of Mario, similar to Metal Mario or Wing Mario. This form is accessed by equipping the Safety Cap, which can be accessed by hitting the yellow switch in Safety Cap in the Site. Increased Safety Mario is considered to be the most powerful form of Mario due to lasting for the entire stage rather than only lasting for a little while. The Safety Cap also does not play a short tune like the other caps.

Safety Cap Mechanics & Moveset
The Safety Cap does a number of things, the first being that the player takes only one slice of POWER when falling from a great height, taking much more vertical distance to take fall damage than normal. The Safety Cap also makes the player immune to certain types of crushing, which includes:


 * Thwomps
 * Whomps
 * Tox-Boxes
 * Being jumped on by Luigi (or Mario if Luigi is equipping the Safety Cap)


 * Grindels

However, it will not make the player immune to the following types of crushing:


 * Moving objects (e.g., moving platforms, slide doors)
 * Spindels
 * King Whomp
 * Eyerok

It also allows the player to grapple onto most ceilings, but not walls, floors, or slippery ceilings. This can be done by zooming in the camera to semi-first-person mode and using the analog buttons to aim the grappling hook, and pressing L to shoot the grappling hook. Once this is done, the grappling hook will quickly move towards the surface, and teleport the player onto the surface, assuming it is a ceiling and not a wall or a floor. Then, the player is able to hang from the ceiling until they fall down, in which it will not be hang-able anymore.

The Safety Cap will additionally allow the player to hang onto walls for a second before walljumping, if the player does not walljump they will slowly slide down the wall until they reach the bottom of the wall or move away from it.

Obtaining the Safety Cap
First, the player must have at least 260 Power Stars acquired, then, the player must go to The Starry-Night Skies and enter one of the towers in the course, in which a Star Door will be present.

Once the player opens the Star Door, they will be able to enter the main room of the tower, which will have a pedestal with the Safety Cap displayed on top of it, with a small glass dome surrounding it. The player will be able to break the glass dome by ground pounding it or punching it, in which the Safety Cap will become accessible. Once the player equips the Safety Cap, the ceiling will open up to reveal that the tower is slightly taller, and a text box will appear, congratulating the player and explaining the altered walljump mechanic.

The player will then need to walljump off a wall to reach the higher area, as the ceiling in the higher area is slippery. An opening will be present in this higher area, leading to a warp that brings the player to Safety Cap in the Site, in which the player will need to go through the stage and press the yellow switch.

Safety Cap in the Site
Safety Cap in the Site is a bonus sub-course in The Starry-Night Skies, and is the only stage that automatically has the Safety Cap equipped with no prior interaction, however it does have a red coin star. The stage takes place in the sky, similar to The Starry-Night Skies, however, it will take place in a daytime setting with no stars visible. The stage will have multiple scaffolds and construction cranes present. Most of them will be out of reach however, as they are not part of the intended path.

The stage will begin on a scaffold platform with a ceiling above and to the right of it. The player will have to grapple onto the ceiling and climb to the other side of the ceiling in order to reach the next platform, as the gap is too wide to long jump across. There will be an Amp circling below the ceiling which the player will need to avoid.

After the second platform, a tall walljump section will be present, in which the player must walljump up multiple times to reach the top. Once the player reaches the top, they will then be greeted with moving scaffolds that the player will have to hang on, the timing will be very precise, however, players are expected to be very experienced with movement at this point of the game.

After the player has reached the end of the moving scaffolds, there will be a pipeline-like cluster of stilts and scaffolds, with multiple paths up them. There will also be a few Goombas and Amps present on the stilts and scaffolds, however, they will be somewhat easy to deal with if you're not busy aiming the grappling hook.

Once the player reaches the top of the cluster, a large scaffold with the yellow switch will be hanging from a ceiling, which has a hidden 1-Up on top of it. Once the player hits the Safety Cap switch, the player will be able to walk across a few clouds which will lead to a pipe that teleports the player back to Princess Peach's Castle.