File:Chroma Tundra

This is a recording from a Beta Tester that shows Chroma Tundra, an scrapped level from Super Mario 64 that was removed because of its somewhat unfair difficulty.

The recording starts with a message welcoming back the player, i assume this is the Personalization A.I. speaking to the player, after that he is warped inside of the castle, but it seems to have been changed. Almos every texture has been changed to have a Black & White look, and the paintings seem to have changed aswell, the one we are focused on is the one where the Cool Cool Mountain painting used to be.

This time, the painting led to a course which its number is unknown called Chroma Tundra, there had seem to be a few stars collected already, the one chosen is called "Ascend To The Frozen Citadel"

When entering the course, Mario starts at a wooden platform, he needs to go to the mountain nearby to continue, in the first mountain what we can see is a small house and a snowman that looks like the one in Cool Cool Mountain

Mario goes over through a few bridges when he finds himself in another mountain he has to climb up doing some walljumps, and ends up in the top that has some sort of fortress and a pentagon with a star on it, Mario stands in the middle of said star and gets teleported to the start of the Frozen Citadel Mountain, we can see that its design makes it kind of a difficult level up to this point. After Mario reaches the top he finds himself infront of the Frozen Citadel and proceeds to go inside.

The Citadel's Inside starts in a long hallway that leads to a star, Mario tries to reach it, but falls over to another room that has various ice blocks with items inside of them, it is unknown if these could be melted down with some sort of unused Fire Flower Powerup of some sorts, there also is a few paintings and 2 penguins locked inside a cage. This is where the Citadel Climbup beings.

At some point, the A.I. notices that the player got stuck in a section of the stage, seeing that he was uncapable of progressing it proceeds to help him warping Mario to the upper floor. The player proceeds to keep climbing up avoiding the few enemies that surrounded the area until he found himself in a room with various doors, he proceeds until the very top and enters the very last door in said room.

After entering the door, Mario finds himself in what seems to be the outsides of the citadel, in some sort of balcony, once again Mario finds that one red pentagon with a star, but this time it actually had a Power Star. The player collects it and the recording ends here.

(I believe the level was removed because some of its difficulty, i mean look at the poor guy, it took him several tries to reach the entrance of the citadel! it looks like a level from Mario 74 Extreme Edition)

Music Used (Also the inspiration for this vid): https://www.youtube.com/watch?v=UMZmrJC2pkY https://www.youtube.com/watch?v=B7HGKSnHpVg Calm Clockways (A Remix i made from Marionova's Breaking the Barrier Clockway Internals music)

Some of the textures for the Citadel's Inside were provided by the Discord User: Inky#9650