User:VentureSonic/Hollow Horror Halls (old)

Hollow Horror Halls is a supposed lost course in Super Mario 64, having only been documented by one user currently. The course is supposedly found within the Castle Courtyard. It is laid out as a labyrinth of rooms connected by hallways. The course shares the same music as Big Boo's Haunt, and features the Boo enemy.

Missions
Since the player was unable to find the second star, but was able to find the third, only the first three mission names are known.


 * 1) JEWEL IN THE KING'S ROOM
 * 2) HIDE-N-SEEK WITH 8-COINS
 * 3) DASH TO THE CAGED STAR

Geography
The course has dark fog, with textures taken from Whomp's Fortress and Big Boo's Haunt.

At the start, the player is dropped into a hexagonal room, with a carpet leading into a passageway. Just above the entry to the passageway is a ledge pretaining five coins. Behind where the player spawns is a Power Star. Going through the passageway leads the player to the main bulk of the level, being the endless maze of hallways and rooms. The passages are lit with torches on their sides.

In the first room the player will enter, a signpost is situated right in front. It reads:


 * "Eh he he... These halls go on forever, Mario! You will never escape this place! You will fall, just like the rest of us! You are our permanent prisoner!"

At the leftmost room, a single Toad can be found. Once talked to, he'll say this:


 * "Mario! Mario! Thank goodness you are here! Did Bowser trap you down here too? I had only heard rumors of this place. The halls that span forever underneath the castle! For situations like this, I just think about what my pops always said in the face of danger: "Even at a dead end, life has more overhead!" ...whatever that means."



The Bowser Room
An incarnation of the Bowser Room is located within the level and is the goal of the first star. The once blue carpet is replaced with a red one, leading up to a portrait of Bowser and a star up on the ramp. Beside the ramp is a signpost, which reads as follows:


 * "Bwa ha ha! Those twerps won't see it coming when I come out from right under them! It's a good thing I have this room of mine to wait inside. He he he... - King Koopa"

Theorising
Hollow Horror Halls bares resemblence to an unknown area from the Space World 1995 showing of Super Mario 64. While not one-to-one, the texturing and themeing are very alike with the two.

It's likely this course was not finished, as some placements of torches seem noticeably absent. Additionally, the second star which labels itself as an 8 red coin mission is unbeatable due to the lack of any red coins.

The stage could've been removed for time constraints, or could've been deemed too dark for Super Mario 64.