Reino Aventura/es

Reino Aventura fue un famoso parque de diversiones ubicado en la parte sureste de Tlalpan, Ciudad de México. Abrió el 3 de marzo de 1982 y fue conocido por ser el parque más grande de América Latina. Posteriormente, pasaría a conocerse como Six Flags Mexico desde el año 2000, cuando Six Flags compró el parque.

Reino Aventura se volvió relevante nuevamente desde que el Lore de Super Mario 64 empezó a crecer, debido al trato que hizo Nintendo con el parque, especifícamente para el propio SM64. La alianza consistía en dos atracciones con temática del juego: Castillo de Peach y Casa de Mario.

The sudden spark of relevancy can be attributed to LSuperSonicQ's video regarding the tie-in and its contents seen here: https://ww.youtube.com/watch?v=7h3ufaPcQ1c

Castillo de Peach
El Castillo de Peach era una de las principales atracciones hechas por Reino Aventura para promocionar a Super Mario 64. La arquitectura del edificio recordaba al Castillo de Cenicienta en los parques temáticos de Disney, aunque más pequeño y claro, referente a Nintendo. La apariencia del castillo difería de la que se ve en Super Mario 64, con diferentes tamaños de suelos y más torres que rodeaban la formación del castillo.

The major part of the castle were mainly arcade games that players could play with. Most of the arcade games seemed to be not related to Nintendo. It seemed to be less of an attraction like Casa de Mario, more akin to a homage to him and his games all around. The insides of the castle itself other than that information seem to be lost in time.

There are rumors of a Peach mascot suit being used for the event, based on one of the screenshots of the attraction. It could be one of the towers of the castle itself with the effect of low-quality imagery being the reason of why it was mistaken for Peach to be in the place, given the images provided. Accounts of this place itself have not been uncovered yet other than the sources LSuperSonicQ had provided, so it is hard to say.

Casa de Mario
Casa de Mario era la otra atracción principal resultado de la alianza. It was a remodeled version of the attraction Casa de la Risa ("House of Laughter" in Spanish) to fit with the theme of the Mario franchise. The outside appearance of the place seems to be house-like, with Mario's face being plastered on the side of the building.

The contents of Casa de Mario revolved around the major history of Nintendo itself, with multiple paths being made to provide different experiences for the people who went in the attraction. The attraction started in a foyer reminiscent of Peach's Castle's first floor in Super Mario 64. Contents included with the foyer include coins, star doors leading to multiple paths, a Wing Cap block, and two Bob-Ombs (one enemy and one Bob-Omb Buddy).

The different doors in the attraction would lead to other main spots that are about Nintendo 64 games, like Donkey Kong 64 and Super Mario 64. Attractions included in the areas are a Donkey Kong 64 area with bananas on the ceiling, an area for Killer Instinct where guests did "rare combinations", a submarine room with low temperature, a rotating tunnel, and a room that was supposed to be the inside of Star Wars' Millennium Falcon.

The ending of the attraction would lead the guests into a "Nintendo Store", where about 40 demos of Nintendo 64 and Nintendo 64 games were located to be played. It was also stated that you could by pins, hats, and T-shirts from the store itself.

Bowser also makes an appearance in the attraction, abliet in an unknown location. Judging from context, it seems to be in a fiery cave location, not unlike Bowser's domains in other Mario games.

The area in which Casa de Mario is in is still around when Six Flags bought the location and made it into Six Flags Mexico. However, the place itself was remodeled to be a pirate-themed battle arena. It is unknown where the props and designs for the Mario remodeling are, if they are still around to this day.

Oscuridad de las atracciones
Aunque Reino Aventura era de los parques más populares de América Latina, fuentes hablando del trato entre el parque y Nintendo along with the two major attractions from it are scarce. One theory on why this was the case would be that most of the sources of the time were scrubbed away by Nintendo and/or Six Flags themselves. For Six Flags, it could be just for rebranding purposes for the pirate-themed area that replaced Casa de Mario, along with the replacement of Peach's Castle. Nintendo's case could be related to the takedown of anything related to the Personalisation A.I of Super Mario 64 along with any other malicious stuff in the game, as the attractions themselves were mostly related to Super Mario 64 itself.

Casa de Mario's "Personalization"
Casa de Mario's main selling point was the unique experiences that would be brought by the multiple pathways given in the attraction, with each path showing off different attractions in the area. This mechanic for the attraction could be Reino Aventura's way to emulate the personalisation of Super Mario 64, albeit with the technology that they had. It also implies that the people behind Reino Aventura knew about Nintendo's secrets regarding the game, considering the theory about Casa de Mario. This could be a major incentive on why Nintendo could have scrubbed mostly anything related to the attractions themselves.

Along with this information, one of the demos shown in the "Nintendo Store" could be the Spaceworld demo for Super Mario 64, which is assumed to have the personalisation A.I. It is unknown of the specifics of which demos were shown in said store, but the Spaceworld demo would be a huge possibility, considering the attractions in the tie-in for Reino Aventura and Nintendo were themed around Super Mario 64. It's highly unlikely that one of the demos was the July 29th build of the game, but it could have been accidentally been unveiled in the store. That could be another reason why Nintendo could have scrubbed most of the mentions of the tie-in.

Differences in Peach's Castle
The different architecture in Peach's Castle has two theories regarding how it was done. The simplest theory would be that it was a stylistic choice by Reino Aventura to alter the design of the castle for their attraction; to fit more with the amusement park feel. Considering Nintendo's strict policies with the use of the Mario property, it could be assumed that this theory could not be true.

Another, more unusual theory would be that the Peach's Castle in the amusement park was based off of a personalized copy of Super Mario 64's version of Peach's Castle, from one of the higher-ups of the Reino Aventura park. References done for the building of this castle could be based from this personalized copy of the game. However, it may be unlikely because of Nintendo's covering up of the personalisation of the game for so long.

Reino Aventura Knew of the Personalisation
Considering that some of the theories above connect the park attractions and the obscurity of them to the personalisation A.I, it may as well be possible that Reino Aventura had known of the contents of the AI, or parts of it at a minimum. It could explain the differences between the game's designs and the park's designs, along with why the attractions themselves were obscure.

How the park company known of the AI is also unknown. It is probable that Nintendo had told the company about some parts of the AI and to keep it a secret. Another possibility would be that one of the higher-ups of Reino Aventura had been given access to documents and such regarding the AI either on purpose, by accident, or through a leak done by said higher-up. Considering the reprecussions of having such information, it is most likely that this information was kept a secret from Nintendo or were kept a secret between both companies.

Trivia

 * The tie-in between Reino Aventura and Nintendo was possibly the first experience Nintendo had with theme parks, with Super Nintendo World coming decades later as a partnership between Nintendo and Universal.