Among Us Manifestations



Among Us Manifestations are several connected anomalies where items, areas or characters from the 2018 game Among Us manifest in Super Mario 64. Seeing as Super Mario 64 was released in 1996, these anomalies are unexplained unless the supposed Among Us 64 game is real. However, due to Among Us 64 being unconfirmed, it is to be assumed that these anomalies are purely coincidental or the copies have been tampered with.

Crewmate Manifestations
In some personalized copies, the player can play as the Among Us crewmate, either having Mario replaced entirely or be unlocked through an inconsistent method. This playable crewmate usually does not have any special abilities, though the caps do reportedly give new bonuses. The Metal Cap can turn the player into the Impostor, which allows the player to kill enemies instantly, the Wing Cap covers the player in oil allowing them to moon jump, and the Vanish Cap allows the player to vent throughout the level. Notably, due to crewmates not having arms, they are unable to grab objects. Notably, using Koopa shells makes the player wear drip, resembling the Among Drip meme.

Impostor Boss Fight
The Impostor, the villain of Among Us, can reportedly appear as a boss fight in place of Bowser in the Bowser levels. It usually has a similar ability to the crewmate's Metal Cap, being able to instantly kill the player upon getting close enough. It functions similarly to Bowser in battle, but with a slightly different defeat method. When the player is standing in front of it, the Impostor opens its mouth and extends its sharp tongue. In order to attack, the player must dodge the strike and grab its tongue, just like Bowser's tail, and throw it into a bomb to deal damage, once again mimicking the Bowser boss fight.

Level Manifestations
Several people have reported the 4 maps from Among Us appearing as playable levels in Super Mario 64. These include the Skeld, Mira HQ, Polus, and the Airship from the Henry Stickmin Collection. These levels usually reward stars for completing tasks throughout the map, or simply finding them throughout the maps if the tasks do not manifest.

Tasks
Several people have reported the tasks from Among Us manifesting in several levels, including the Among Us level manifestations. These tasks can reward stars, and are usually simplified in order to be able to work in Super Mario 64. Notably, these tasks can also be found in levels where they wouldn't normally fit, such as Bob-omb Battlefield.

Pet Manifestations
Several people have reported the pets from Among Us manifesting as enemies or NPCs alongside other Among Us Manifestations. These pets usually function the exact same as the characters they replace, though some reportedly have small changes in order to fit their design if necessary. Notably, the pets usually only appear in levels that correspond to them.

Causing Manifestations
There is a supposed way to forcefully cause Among Us Manifestations to begin occurring. This supposed method is looking at an object, area or character and think that it looks like an Among Us crewmate, even if it doesn't. This can supposedly cause the Among Us Manifestations to begin occurring, most commonly with transforming the object into a crewmate.

Emergency Meetings
Found in rare instances of Among Us manifestations, the player can call an emergency meeting that will have several enemies and characters from throughout the game appear. You will be able to vote out a character that will then be permanently removed from the game. Notably, this only occurs if you vote out a character deemed the Impostor, which appears to be determined by the unused Sus stat in the files of Super Mario 64.

Unused "Suspicion Statistic" Variable
The unsused variable named the "suspicion statistic" was found defined in all of the entities in Super Mario 64. The sus stat was discovered in the Nintendo Gigaleak. A random value is assigned to the sus stat for every playthrough on for each entity. It is theorized that the sus stat would be used in the emergency meetings feature of Among Us 64, which Mario 64 is based off of, as well as the anomalous Emergency Meetings in Super Mario 64. Curiously, the sus stat is also assigned to things that would not realistically appear as the subject of emergency meetings such as textures and level geometry.

When The Impostor Is Sus!
The When The Imposter Is Sus! anomaly consists of textures being replaced with a low quality version of the "When the imposter is sus" meme. This anomaly is currently unexplained, as this meme has only manifested recently, so it would have been unable to appear in Among Us 64 or Super Mario 64.

Apparition Manifestation
In rare instances of the Among Us Manifestations, an apparition similar to the Wario Apparition can appear, but instead of the apparition being Wario, it is a character asusciated with Among Us. These characters have been reported to be the Impostor, a crewmate, the pets, or Jerma985 (also known as Jeremy Elbertson) from "When the imposter is sus". Those who encounter these apparitions reportedly suffer from severe PTSD and insomnia, as well the regular symptoms of the Wario Apparition.

Mimic Appearance Increase
The anomalous Mimic enemies, which have been compared to the impostor from Among Us, have been reported to have a sudden spike in appearances when Among Us Manifestations begin to appear in a copy of Super Mario 64. Notably, Mimics have also been reported to change their appearance to become the Among Us impostor, likely due to the similarities between the 2 entities.

Shadow Realm Resistance
Despite this page being marked as a joke page, the Among Us Manifestation levels did not appear to disappear or warp to the Shadow Realm before the Shadow Realm disappeared. It is not known why this occurred, though it appears to indicate the levels have some unknown property that gave them the ability to remain outside of the Shadow Realm. Now that the Shadow Realm has disappeared, it is unknown if this property still exists in the Among Us Manifestation levels.

Among Us 64
Among Us 64 is a supposed game for the Nintendo 64 that functions as an explanation for the Among Us Manifestations. This game would have been Among Us in it's original state, though in 3D. The only playable level would be the Skeld starship due to that being the first Among Us map ever made. However, others claim the game was a 3D platformer through all four maps. It is rumored that the game was scrapped due to hardware limitations, and then reworked into Super Mario 64. Some have even proposed the creators were the one who gave Nintendo the Personalization A.I., alongside the game. However, this supposed game and the reworking of it into Super Mario 64 is unconfirmed. Others have proposed Among Us 64 was the scrapped multiplayer mode of Super Mario 64.

Among Us 64 Beta Archive
Among Us 64 Beta Archive is a Youtube channel documenting what appears to be a beta build of Among Us 64. Their channel can be found here. They have documented several aspects of Among Us 64, and have provided many of the screenshots associated with Among Us 64 and Among Us Manifestations. One of their videos, a recording of a tutorial before entering the main game, was taken down for unknown reasons, though a transcript of the video can be found here. The owner of Among Us 64 Beta Archive claims to have actually been one of the developers of Among Us 64, and had kept one of the beta builds after being fired for hiding an Easter egg that they themselves could not find.

Eventually, Among Us 64 Beta Archive published a video that they had made progress towards finding their Easter egg, showing that they had found 2 buttons that would unlock the Easter egg. The first button was in the Shields room, and the second button was in a vent in Electrical. The location of the third and final button is unknown.

Among Us 64 Personalization A.I.
It has been claimed that Among Us 64 had the original prototype of the Personalization A.I. later added to Super Mario 64, and ended up inspiring Innersloth to create the modern Among Us. If this is true, this would explain all Among Us Manifestations, as the A.I. would simply being carrying over the original data from Among Us 64 to Super Mario 64. This is also believed to be displayed in Among Us 64 Beta Archive at some occasions, though these may simply be inconsistencies in the playthroughs being shown or simply misinterpreting part of a low-quality recording.