Super Mario 64/Spaceworld 1995 Beta

The Spaceworld '95 (also known as the Shoshinkai Beta) is a build of Super Mario 64 shown in Spaceworld '95, where Super Mario 64, as well as Kirby Bowl demos were shown for the Nintendo 64 (which at the time, was called the Ultra 64). This is a much later version of the Super Mario 64/July 29th 1995 build.

Differences from the final game

 * Mario's head model was lower poly than the one present in the final game. This model can be found in the iQue gigaleak.
 * Mario's shading was darker.
 * Mario's crouching animation was closer to a squat.
 * Mario looked downward while pushing.
 * The camera stayed at a fixed position while Mario celebrated after gaining a power star.
 * The power stars were pre-rendered.
 * Peach's Castle looked completely different, both the exterior and interior (with many visual characteristics being akin to that of the castle present in the July 29th, 1995 build).
 * The implementation of an optional minimap.
 * Gaining coins and a power star after defeating Bowser.
 * Mario spinning after a triple jump.
 * Possibly the build containing the Wario Apparition in its full intended form.
 * [[File:The 95th Vision (pre-release Super Mario 64 HUD asset recreations by JohnCartoonist).png|thumb|Artist's attempt at recreating the pre-release HUD elements of Super Mario 64. These recreations are made by JohnCartoonist.]]Possibly a build containing Luigi before his eventual removal.

Trivia

 * Super Mario Ultra SpaceWorld 95 Promotional TapeShoshinkai 1995, Nintendo 64 and Super Mario 64 Demonstrations"Spaceworld 1995" is technically a misnomer, as Shoshinkai didn't get renamed to "Spaceworld" until its 1997 edition.