Complete Level Abominations

Complete Level Abominations are hypothesised levels found at level 10 Wario Approximation s that are entirely made up of Abomination Anomalies, glitches, and cognitive hazards. This is thought to be possible due to Dynamic Level Arrangement, a component of the AI capable of creating entirely new levels for the player to play, and Asset Amalgamation, a process by which the Personalisation A.I. combines different assets to create an entirely new coded function, enemy, or stage. The levels are thought to be extremely laggy, with flashing textures, stretched and fused glitchy enemies with broken code, grating and screeching sounds, and unreadable text.

Theories
Its existence has been criticised by players because no level 10 Wario approximation cartridge has been recorded. Some speculate that it occurs unexpectedly, leaving insufficient time for a player to record it due to the speed with which the cartridge breaks down. Players have added that the seizure-inducing abilities could also be a factor in it going unrecorded. This theory has been contested, with players claiming that no one knows how long it takes for a cartridge to break down or what factors might speed up the process.