The Flooring

The Flooring is a non-anomalous technique found theoretically in most, if not all, physical N64 copies of Super Mario 64, including, but not limited to, Standard Releases, Shindou Versions, NFR Copies, and Player's Choice Copies. While the technique is non-anomalous, it is theorized to be used to access anomalous areas, such as the Impossible Bowser Painting that is hidden behind the trapdoor leading to Bowser In The Dark World, or reaching behind the glass panes in the aquarium leading to Jolly Roger Bay.

Accessing and Results
Coined by a wiki user, The Flooring was discovered by slowly tilting the cartridge out of the system while powered on. Not tilting far enough will result in nothing, and tilting too far will result in the game freezing. When performed correctly, the music will become distortedly bass-boosted, and Mario will crumple to the floor, hence the name. Moving Mario around will result in off-pitch sound effects, and Mario's model moving erratically. The best way to judge where Mario "truly" is standing is to watch where his shadow is. Although Mario has access to his full arsenal (jumping, walking, swimming), he cannot enter level paintings or sub-areas, as doing so will result in another crash.

Trivia

 * It is HEAVILY ADVIZED to not perform this technique, as continual usage could damage the system permanently.
 * While Mario cannot go through doors leading to other sub-areas, he can still open regular doors and Star Doors.
 * Strangely, if Mario opens the 8 Star Bowser door while in this glitched state, the game will instantly fade into a death screen, causing another crash. This is theorized to happen to prevent either piracy, internal damage, or prevent players from knowing too much.
 * Further testing is in progress.