Wet-Dry World

Wet-Dry World is the eleventh course in Super Mario 64. Considered one of the most bizarre levels in the game because of its strange atmosphere, Wet-Dry World is commonly associated with negative feelings and anomalous sightings.

Missions

 * 1) SHOCKING ARROW LIFTS!
 * 2) TOP O' THE TOWN
 * 3) SECRETS IN THE SHALLOWS AND SKY
 * 4) EXPRESS ELEVATOR--HURRY UP!
 * 5) GO TO TOWN FOR RED COINS
 * 6) QUICK RACE THROUGH DOWNTOWN

Negative Emotional Aura
Wet-Dry World is said to have a negative emotional aura, felt within multiple players[1]. The reason is still unknown, but it likely has something to do with the stage's music and appearance. One report has shown a positive spiritual aura, most likely caused by the presence of the Personalisation A.I.

Human Brain Diagram
It is theorized that the course itself is a functioning simulation of a human brain, functioning as the "brain" of the Personalisation A.I. There is allegedly an image of a human brain hidden within Wet-Dry World's assets, with some speculating the image was used as reference material for the creation of the artificial brain. However, this texture has yet to be discovered, presumably removed from the game before its official release. This may mean that the Amps are actually neurons.

A Brain Diagram texture has been found by someone in this page's comment section. There appears to be an eye on the brain.

Burning Town
In some copies, if the player enters the town, it can be on fire. The fire does not usually dissipate when the water level is raised, possibly due to the AI not being able to generate the code for that.

City World
In some copies the player can be teleported to the city showed in the skybox. It is said this secret course contains models that look like Delfino Plaza's buildings. A big brain-like monster is shown on its skybox. Players who accessed this area confirmed to have felt a negative anxiety-inducing aura.

Trivia

 * Wet-Dry World's skybox is an image of the town Casares, in Spain.
 * Certain textures from The Legend of Zelda: Ocarina of Time were used throughout this map, namely the unopenable doors.