User:Ultra64Detective2401

Searching for and analyzing anomalies that can be found in Super Mario 64 and its betas.

Q&A here.

I’m working on a sequence of posts explaining the basics of Anomalies. After it’s done, I plan on making more sequences about more specific topics.

Sequence 1:The Basics of Anomalies
 * 1) An Introduction to Anomalies
 * 2) Why Every Copy of Super Mario 64 is Personalized
 * 3) The Process of Personalization
 * 4) Intermission:Personalization and AI Safety
 * 5) The Search For More Anomalies, Part 1
 * 6) The Search For More Anomalies, Part 2 (not out yet)

Sequence 2:TBD

Also, a note I’m going to leave here:Super Mario 64 started development 9/7/1994, and the latest version of the game was released 7/18/1997. Builds outside of this range do not exist. (Super Mario FX may have predated 9/7/1994 though, as that’s a different game.)

Supposed builds outside this range are commonly reported on this wiki. I have seen this happen three separate times (two of them before I joined this wiki)

Here, have a few psuedo-articles I made. These should help you understand a bit more of what my take on this is.

Builds

My timeline of events

Personalization Factor

I also worked on my own analysis of the iceberg. This should make it even more clear what my interpretation looks like. And it would have became even more clear as I got closer to finishing it... (Maybe I’ll finish it? The iceberg itself was one big joke, so that makes it less likely I’ll finish it.)

Oh, and a few theories I’ve made, since it’ll be a long time before they get integrated into my sequences. These do rely on having at least some knowledge of the lore, but any veteran should easily understand these, and links are provided to the sources I use.

The 4th Floor

The Internal Plexus

Floor 2B

Nintendo’s Misinformation Campaign

Unauthentic Emulation

Internal Clock (Chapter 1)

Internal Clock (Chapter 2)

Salty Salty Shore (Original Version)

The Chromatic Theory

Oh, and here’s a guide on how to not make a Ztar Article!

I also have a few random stuff, like tapes for Among Us 64, and two skits.

—-Among Us 64 Tapes—-

Tape 1:Tutorial

Tape 2:Early Skeld

—-Skits—-

Pitch Meeting:Mario 64 Personalization

The First Guy to Ever Report an Anomaly

The Guys Who Made the Nintendo Ninjas

There’s also current a psuedo-ARG going on, with some tapes for employees at the headquarters of MIPS Hole..

Canon document (containing links to every single tape/event

User blog:Ultra64Detective2401/MIPS Hole HQ Canon Document