The March 1996 Build

= The Changelog =

Castle Grounds

 * The castle has been changed to look more like the final build, however has some missing textures and some anomalies like Child of King Bob-omb.
 * The Basement has been replaced with beta textures.
 * One level was removed, however has too little information about it that it's unknown if it even existed, maybe being Moto Factory.
 * The 2nd floor has the Midnight Sky level warp removed to comply with there having to be 15 levels on the final build cartridge, but being accessible from personalization.
 * The Mirror Room has a hidden entrance to the other side, leading to the white room in Super Mario 64 DS.
 * Tick Tock Clock's entrance was changed to look more like a Grandfather clock, to represent the level's theme.
 * The Endless Staircase has been changed to have the carpet blue.
 * The ending was changed to be in the Castle Courtyard, rather than the Castle Grounds.


 * Yoshi was changed to have a saddle, and was implement to be rid on in most levels, excluding Jolly Roger Bay, Dire, Dire Docks, Tick Tock Clock, and Rainbow Ride.

A.I. Changes

 * Goombas have a smaller area of detection for players, and have a sleeping animation if idle for long enough.
 * Koopas sometimes are retextured to Dry Bones, resulting in needing a Metal Cap to damage them.
 * Bob-ombs are now in three variations, being the black and pink colored but also General Bob-ombs. General Bob-ombs protect Whomp's Fortress and Bob-omb Battlefield with Water Cannons, and throw Spears and Mini Chuckyas.
 * Thwomps now can go up and down the stairs, along with being able to slam into Mario from the sides.
 * Whomps can randomly use the Thwimp's voice lines.
 * Unagi can be seen swimming around Dire, Dire Docks in stars 3-5.
 * Chuckyas rotate like the Heepo, and can also be seen as Mini Chuckyas in Bob-omb Battlefield and Tiny Huge Island.
 * Chill Bullies are seen as Small Chill Bullies in Cool, Cool Mountain and Snowman's Land.
 * Dorie can be seen in the Jolly Roger Bay cavern, but looking more like the Super Mario Odyssey model.
 * Mother Dorie was removed from the game due to softlocking the game when seeing her in boss battle room in Hazy Maze Cave.


 * Bowser in BITW corrupts into a glitched version of his model, sometimes using animations from Mips.

Personalized A.I. Behavior

 * Enemy Discoloration is problematic in this build, with some levels like Hazy Maze Cave crashing from the amount of lag from some enemies.
 * More enemies are effected by the anomaly, like White Bullet Bills and Purple Goombas.
 * Floor 4 is more likely to spawn if the player has personalisation.
 * Some levels also get strongly affected by DLR, also called Dynamic Level Rearrangement.

Unused levels

 * In Floor 2B, there is a likely chance of Genesis Hills appearing as a painting of Marble Zone. The level has been said to be a Shamrock and Clover colored grass along a map that is a bit similar to Bob-omb Battlefield, but with the map being vastly larger that any other course in the game. On one of the major hills is a temple which has 2 stars in it. The enemies in the level are Goombas, Bigoombas, Monty Moles, Koopas, and the boss of the level, King Goomba. In the middle of the level, there is a mountain surrounded by a few hills and valleys.


 * Another level in floor 2B is Motos Factory, and has the same missions and objectives when compared to the Super Mario 64 IQue leak in Gigaleak. The level has Thwomps, Thwimps, a Bomp, Whomps, Motos, Bob-ombs, Goombas, and Chuckyas scattered around the factory either making the products, or roaming around hunting for Mario. Nothing is known about on what the level looked like, but all we know is rumors, so it could be false.


 * The only confirmed bonus course, Rainbow Observatory is been well known by playtesters of the build as "Something more magical than Disney World" and "There is nothing better then this in the entire lifetime of Mario." The level is set in space, along with Space domes and even the exclusive "Cosmic Mushroom." The main attraction is the Moon, which is the main part of the level, with even X-Naut Fortress! It has been said that there are asteroids that aim towards Mario whenever he exits the domes and even a small Saturn with rings you can go around for 8 red coins. In the level are Bullet Bills, Banzai Bills, Space Chomps, Rock Clefts, and X-Nauts, making it the first time they've been seen.