The Eternal Fart

The Eternal Fart is an unused course found in some personalized copies of Super Mario 64. It is usually reported to be on the Seventh Floor of Princess Peach's Castle, but in other reports it replaces Snowman's Land as the 10th course of the game. The level is described as a giant spooky fortress with many rooms and hallways. It is said to contain the heart of the personalization A.I, the meaning of life, and the dark truth behind Super Mario 64. Investigators are currently unable to confirm this as they keep getting bored. The song is said to be a remixed version of "I am... All Of Me" from Shadow the Hedgehog. How the A.I was able to recreate this song is unknown, but it is known that the A.I is cool and edgy as hell, and we should respect it because it isn't in a phase mom, this is who i am now.

There are very minimal credible sources that refer to Eternal Fart, and even the ones that do are often very vague, in passing or go radio silent after referring to it. The ones that do speak up usually only have years after, and either denounce the game entirely or appear utterly distressed over whatever they came across. Its existence is tied to the Personalization A.I., where many believe people will only find it if they find out everything there is to know about the MIPS Hole Discord Server Lore. On an alternative and more innocent note, the level could've proven too easy, and Nintendo removed it due to its easiness. Therefore, the A.I. only summons the level for experienced players who want to go on a power-trip because harder stages are kicking their ass.

Connections to Other Areas
There are none.

Description/Layout
The Eternal Fart is described as a large fortress that reuses assets from Princess Peach's castle, Bob-Omb Battlefield, Whomp's Fortress, Snowman's Land, Cool, Cool Mountain, Bowser in The Dark World, Jolly Roger Bay, The Starry-Night Skies, Bob-omb Village, Bowser in The Fire Sea, Bowser in The Sky, Tower of The Wing Cap, Sky-high Pipelands, Delicious Cake, The Bowser Room, Starlight Skyrise, Gentle Garden, His Domain, Bowser's Domain, Lunar Tower, The Toad Shrine, Star Road, Unidentified Floors, Peach's Bedroom, Peaceful Grounds, Minor Anomalous Locations, Floor 2B, Castle Dungeon, Below The Castle, The Other Castle Grounds, and the Edge of The Mushroom Kingdom.

The stage is very large in size, spanning longer than a normal stage is allowed to have. How this is achieved without running into glitches is unknown, and some have pointed to The Internal Clock as a potential reason. How a god-damned CLOCK is meant to do this is unknown, however. There are many Wario Apparition s around the course, used as standard enemies. When they spot Mario, they will say their iconic line "It's Apparitioning time!" And chase Mario. Being hit by a Wario Apparition will result in Wario coming out of the N64 and breaking your kneecaps. Goombas also spawn, sometimes.

The most interesting feature of this level, however, is that Mario jumps about 5% higher on occasion. This change has been given great investigation, and its many implications on Mario, the A.I, Nintendo, and Society are still being considered.

The layout of the course is like a labyrinth, with the player starting outside of the Eternal Fart and venturing inside, walking through large hallways and many rooms including Libraries, Kitchens, and Tick-Tock Clock. Investigations into the stage have discovered that the fort is about as large as third-world nation Canada. The entire course uses a dark blue brick texture for its walls, and has a slight fog effect, along with wind ambience playing in the background. There are Torches for lighting, and exactly 99 coins. A message box appears when you first enter the level.

"ONLY THE WORTHY WILL REMAIN

THE REST WILL PERSIH IN THE ETERNAL FART

* PERISH

THE VICTORS WILL BE GRANTED THE ULTIMATE SECRET

AND GIVEN THE FINAL TRUTH.

GOOD LUCK, MIPS HOLE"

Who the "MIPS HOLE" is referring to is unknown. The Mips Hole is currently investigating.

There are readable books, which usually crash the game instantly because the A.I's writing sucks, however there is a supposed "DARK TRUTH" book hidden somewhere in the level. This has been found only once, and it apparently contains "random boring info about AI and the meaning of life or whatever, so I didn't bother to log it." To date, this is the only time anybody has found this book, and due to its obscurity, it is decidedly irrelevant. We pressured that one person about it just because, and he transformed into a gigantic floating Wario head, so we cut our losses and left.

There is a supposed boss fight against a yellow Mario with white skin and no textures. He, however, claims to be "retired" whenever you attempt to initiate a fight, and as such cannot be beaten. This makes the first star (See Below).

There have been many secret rooms uncovered inside of the Eternal Fart, and they have been logged below.

The Bowser Room
The Bowser Room is a 1 to 1 replica of The Basement; however, every texture is replaced with a stretched-out JPG image of Bowser's model. While in The Bowser Room, Bob-ombs are repeatedly thrown at Mario.

Rocket Base
The Rocket Base contains nothing but a small table with some chairs. It can be interacted with, producing a message box stating:

"Just ONE MORE RAID, I promise it'll take down the site for good bro."

The Studio Room
Koopa Bros Studios is an unused course found in some personalized copies of Super Mario 64. It is usually reported to be on the Fourth Floor of Princess Peach's Castle, but in other reports it replaces Dire, Dire Docks as the 9th course of the game. Described as a medium difficulty stage, its layout is that of a film studio, with multiple areas representing multiple genres of movies. The level's theme is described as a remix of the overworld theme of Super Mario World.

The Women Location
The Women Location is a location that supposedly exists within the Eternal Fart. However, since women are not real as we all know, there is no possible way this room could ever exist.

Description/Geography
Koopa Bros Studios is usually described as a film studio level, with the areas in the level representing many genres of movies, including horror, western, action, sci-fi, etc. The enemies in the course are very diverse, including Goombas, Bob-ombs, Chuckyas, Koopas, Money Bags, Boos, and even Motos. The starting area is a parking lot outside of the studio, filled with a few cars. The gate is closed preventing exploration outside of the area you are in. Entering the door on the right side lets you enter the course itself. The inside is mainly a hallway with many doors on both sides taking you to the multiple studios representing the movie genres, with the areas including either a red coin, or a hidden secret in one of the cameras. At the end of the hallway, there is a hole that can be fallen into. The area here requires the player to outrun a falling boulder similar to the ones found in Hazy Maze Cave. The area here is seemingly a reference to the boulder scene in Indiana Jones and the Raiders of the Lost Ark.

Missions
Koopa Bros Studios has six stars and a 100-coin star that can be collected throughout the level. The methods of collecting the stars are inconsistent, but the reports of collecting the stars give an idea of what they could've been. The most commonly reported stars include a star found when completing the aforementioned boulder level, finding 8 red coins in the studios that have them, and 5 secrets hidden in the cameras inside the studios that don't have red coins, and a boss fight with two Koopas known as the Koopa Bros., who refer to themselves as "producers." The battle is similar to boss fights with the Koopalings in the New Super Mario Bros. series, where the player has to jump on both Koopas three times to defeat them and earn the star.

The following text was also found for the Koopa Bros before the boss battle:

"Hmmmmm. You for sure aren't from around here. Are you a critic here to watch our next film? Sorry, it is still in development. What do you mean you need a star? Our actors are our stars around here. Wait a minute, this is too fishy. Stars? You're trying to take what Lord Bowser gave us! You're not getting it! Us brothers in arms will beat you into submission now! Ready crew? Take 1, ACTION!"

The text after the Koopa Bros are defeated was also found:

"CUT! HOW? How could we have lost to the likes of you? YOU MANIAC! Who even are you? Fine. take the star. As much as we don't want to admit it. that was a grand showing from you."

Theorizing
There are multiple rumors of why Koopa Bros Studios was removed from the game, with some suggesting it was only a demo for testing the backgrounds of the other courses in the game, while others suggesting the idea was too repetitive. Other theories about the course's replacing of Dire, Dire Docks suggest it may have been an idea to include the submarine in a water area of the studio, but that is not seen in the course in most reports.

A certain number of people have another theory: that Koopa Bros Studios was supposed to play into a potential future rumor that Mario 64 was all set as a movie, similar to how the American and European releases of Super Mario Bros. 2 were only a dream, and the theory of Super Mario Bros. 3 being a stage play. Interestingly, a few people have shared that theory, but the overall idea is somewhat ignored because of Koopa Bros Studios not making it into copies without personalization. However, this rumor was referenced in a Satellaview broadcast called Yuuki Nae no Ge-mu no Tsubo. Despite the course itself containing elements that could be implemented into a Mario level, Nintendo has seemingly not revisited the idea of a film studio level in the Mario games, except for a detail in Mario Party 2 where the boards are all seemingly based on film genres, and the characters also have costumes designed for the boards.

Ztar Room
The Ztar Room contains several objects.

A Green Pipe with a sign that says, "WHICH UNIVERSE WILL YOU END UP IN?". Taking the Pipe instantly kills Mario, and a voice can be heard saying "This will never happen."

A toad with an angry face and black spots on his head. He will say "GRAHH!! I AM THE EVIL TOAD!! I AM COMING TO GET YOU!!!", before promptly exploding into one Ztar.

Reginald Room
The contents of this room have been redacted as to ensure reader safety. For more information, locate this room in the Eternal Fart for yourself, which has been considered trivial and left as an exercise for the reader.

The Fifth Floor
A 1:1 recreation of the Fourth Floor, only every painting instead takes you to Bob-omb Village.

The Core
A room which contains a single cube of a glitched texture. Breaking it causes the user's game to restart instantly. Text appears on the screen that says "NAH, DON'T FEEL LIKE DYING YET."

The Apparition Room
Entering this room instantly summons 64 Wario Apparitions, and then 5 more. The music is replaced with the intro music to PS1 game "Rugrats - Search for Reptar." Game often crashes due to trying to run moustache physics for the many Wario Apparitions, overflowing the game.

Peach's Bedroom
an exact recreation of the anomalous room of the same name. Peach can be seen sleeping in her bed, and ground-pounding her instantly crashes the game with an error code stating "VERY FUNNY, MORON. YOU AREN'T WORTHY"

The Eternal Star
A destroyed statue. A Sign can be seen in front of it, stating, "Doesn't seem very eternal to me."

Gamer Central
A room that contains a gigantic TV and several LIT EPIC GAMERS. The TV appears to be displaying a feed of an unknown person playing Cave Story.

Miscellaneous Anomaly
Many miscellaneous anomalies of varying size have been reported, often either being directly in the level or having a route between the anomaly and the course. Other non-anomalous objects have also been reported. All of these miscellaneous occurrences are listed below.


 * 1) a majority of the pages that were once red links (One of these were technically the 200th page since it was the 201st but the 200th got deleted so yeah but pages before that got deleted so using that logic that doesn't really work anymore-), including: Power Star, Amp, Metal Cap, Chain Chomp, Bowser in the Sky, Vanish Cap Under the Moat, Bowser in the Dark World, Tower of the Wing Cap, Bowser in the Fire Sea, Snowman's Land, Jolly Roger Bay, Wing Mario Over the Rainbow, Chuckya, Scuttlebug, Chill Bully, Dorrie, Battle Fort (I made this a red link in the Chuckya page actually), Koopa, Piranha Plant, Swoop, Whomp, Skeeter, Spindrift, Big Bully, Dry Bones (Does this count since it's an anomaly but was a red link?), Chief Chilly, King Whomp, Princess Peach's Castle/Third Floor, Princess Peach's Castle/First Floor, Princess Peach's Castle/Castle Courtyard, Princess Peach's Castle/Basement, Princess Peach's Castle/Castle Grounds, Thwomp, Rabbit, Penguin, Unagi the Eel, Bullet Bill, Pokey, Fly Guy, Spiny, Koopa the Quick, Mr. I, Big Steely, Ukiki, Fwoosh, Wing Cap, Bub, Bubba, Wiggler, Money Bag, Monty Mole, Bookend, Mr. Blizzard, Vanish Cap, Clam, Sushi, Hoot, Big Mr. I, Spindel, probably more I missed.
 * 2) Alternative Bosses
 * 3) The Dynamic Level Arrangement idea, along with Wikiflamer who actually wrote the page and the Drip, Drip Cave potential case.
 * 4) The rewrites of Autumnal Battlefield, Blasting Bullet Factory, The Other Castle Grounds, Deep, Deep Void, The 121st Star, Siren of Hazy Maze Cave, Big Boo's Forest, Drip Drip Cave, Princess Peach's Castle/Rec Room (Originally just Rec Room), Safety Cap (Originally Increased Safety Mario), The Starry-Night Skies, Princess Peach's Castle/Goomba Courtyard (Originally just Goomba Courtyard), Pokey Oasis, Power Ztar, Princess Peach's Castle/Floor 2B, Angry Sun, Rex, Poison Mushroom (Previously PEACH120.Dream... Don't ask why it changed from its original thing into a poison mushroom ask the guy who did the first rewrite making it a poison mushroom), Super Mario 64 2, The Lost Spikes, Quin, Princess Peach's Castle/Castle Dungeon, P Balloon, Options, Eerie (Razor Bloxy said he might add stuff to that too though so I don't know exactly how long this'll count), Spider Skeeter Anomaly, The Shop (Previously Bob-omb's Shop), Princess Peach's Castle/Basement Gallery (Previously just Basement Gallery), Rainbow Village, Bob-omb Village, Princess Peach's Castle/Internal Garden, Negative World, Waluigi, Cold, Cold Crevasse, Wario Land 64, Stop N' Swop, Toad Town (Previously Toad Village), and Nipper Waterfalls
 * 5) Whomp's Fortress Interior
 * 6) Linked Worlds Phenomenon
 * 7) MIPS Hole
 * 8) The Book on Bad
 * 9) Coincidental Character Creation
 * 10) Eternal Star
 * 11) Notable Star Relocation
 * 12) Present Boxes
 * 13) Big Boo's Car
 * 14) Big Boo's Creeps (Idea came from Razor Bloxy)
 * 15) Nintendo Ninjas, rewritten by SpyBoxOnline
 * 16) Medals
 * 17) The idea of Coin Discoloring, as well as a lot of contributions to that page
 * 18) Tons of smaller edits all over the wiki
 * 19) Door s aren't real
 * 20) Fire Flower
 * 21) Rainbow Cap Switch (Rainbow Cap by Razor Bloxy, I wanted to expand on it)
 * 22) Power Flower
 * 23) Mushroom
 * 24) 1-Up "imagine being such a dweeb u write a page for the mario 1-up, im proud of u buddy" -Planet Bobstar
 * 25) Cape Feather
 * 26) Planet Bobstar, because he asked me to write this when I asked what to write
 * 27) The Ocean Depths, based off a random image I saw of like Mario in some cage in an endless dark ocean with a Unagi charging at it
 * 28) Silver Star
 * 29) Goomboss Battle
 * 30) Chief Chilly Challenge
 * 31) Mario's Dream, which is nothing like the original now
 * 32) Star Switch
 * 33) Nintendium, one of my favorite pages due to how dumb it is
 * 34) Torn Paintings
 * 35) WariOS 64, also rewritten by SpyBoxOnline
 * 36) Special 64
 * 37) Mario Month Magazine
 * 38) Key
 * 39) Coin
 * 40) Switch Palace
 * 41) Score
 * 42) BlackJoystick, I'll get the rest of his tapes in there eventually though I really don't like the transcribing thing so if anyone else can do that for me thank you
 * 43) Painting Creator, based off of BlackJoystick's Paint the Painting video
 * 44) Internal Clock, based off of BlackJoystick's Internal Clock Real-Time Alterations video
 * 45) Skyhigh Pieplands, based off of BlackJoystick's Paint the Painting video
 * 46) Downtown Mushroom Kingdom, based off of BlackJoystick's Downtown Mushroom Kingdom - Early Level Testing video
 * 47) Star Road, based off of BlackJoystick's Star Road - The Eternal Prize video
 * 48) Nintendo 64 Expansion Pak, as a prerequisite for some ideas
 * 49) Flower Fields, based off an idea Razor Bloxy had
 * 50) Raging Rain World, based off old phenomena report I had
 * 51) Secret
 * 52) Princess Peach's Castle/Minor Anomalous Locations
 * 53) Among Us Manifestations, with some ideas from Olistepsforward and Nobunny
 * 54) Princess Peach's Castle/Peaceful Grounds, based off of BlackJoystick's Peaceful Grounds video series
 * 55) Super Mario 64/NFR Cartridges, based off that Iceberg entry and also because I spoke with the guy who made the Iceberg before writing this
 * 56) Big Boo Battle
 * 57) Big Boo
 * 58) King Boo
 * 59) MIPS Hole Wiki/YouTube Channel
 * 60) Princess Peach's Castle/Castle Balcony, the 400th page, based off a misunderstanding I had of a patent (The Secret Sky is from my old knock-off MIPS)
 * 61) Princess Peach's Castle/Castle Fields
 * 62) Super Mario 64 Toy Codes
 * 63) Unreleased Super Mario 64 Merchandise
 * 64) The anomalous enemies and boss segments of Enemy Discoloring, and a lot of discoloring in general
 * 65) Bloober
 * 66) Trampoline
 * 67) Deter Inc.
 * 68) Cover yourself in Oil Cap
 * 69) Anomalous Mario Manifestations, because it was Mario Day
 * 70) Encyclopedia of Bad Page & Author Stereotypes, which was spawned from rage
 * 71) The World of Dreams, based off of one of Bob's videos
 * 72) Princess Peach's Castle/Unidentified Floors, mainly based off of some old Bob videos, though the Horror Hallway is based off of a really bad tape I found
 * 73) Star Discoloring
 * 74) Alternate Endings
 * 75) The Sunken Castle, the reason I wrote Alternate Endings
 * 76) The Path of Shame, from BlackJoystick's Stan 64 hack
 * 77) Stanley's Balls Level, from BlackJoystick's Stan 64 hack
 * 78) Blackjoystick/Stan 64, as a hub for the Stan 64 pages
 * 79) The Round Aquarium, from BlackJoystick's Stan 64 hack
 * 80) Anomaly Location Procedures
 * 81) Princess Peach's Castle/The Throne Room, based off of BlackJoystick's The Throne Room video
 * 82) Multiplayer Mode
 * 83) Major Level Expansion, one of my best pages
 * 84) The Trollge Anomaly, as a page for April Fools
 * 85) Easter Eggs, a late Easter page since I was on vacation (I also hid some things on talk pages for Easter as an Easter Egg hunt equivalent, the first hint was "A special page for a holiday" so if you want to go find it yeah)
 * 86) Star World, based off of a phenomena report by now inactive user DoodleHD
 * 87) Seasonal Sanctuary, a reinterpretation of my first page ever, meant to be a neat thing for my 100th thing on this list but it isn't anymore
 * 88) Mimics, based off a joke in SM64 Lore about a key boss fight
 * 89) Whale Spit Waters, a joke about Inside the Fountain
 * 90) Pit of Peril, a reinterpretation of MadisonF 2991's Deep Pit
 * 91) The Shadow Realm
 * 92) Chungus Dimension, joke originally be SigmaShield, came from the wiki for MadisonF 2991's hack
 * 93) The Flooded Plains, based off an out of bounds area I found when exploring a bad Roblox SM64 game
 * 94) The Secret Coffin, based off of one of my videos
 * 95) Scuttlebug Cavern, based off of three of my videos
 * 96) Sunny Star Mansion, based off of one of my videos
 * 97) First Name Last Name, my YouTube channel go sub
 * 98) Below the Castle, based off of one of my videos
 * 99) The Pit, based off of one of my videos
 * 100) Sky Seas, originally a reinterpretation of the Sun before it got brought back to life
 * 101) Dry, Dry Dunes, based off of one of my videos (technically two) though I had this idea way before that
 * 102) Internal Weather System, with some ideas from Wasteofblood, Fares67, and Olistepsforward
 * 103) Wario Apparition Level, based off a misinterpretation of something Ultra64Detective2401 said
 * 104) Companions
 * 105) Mario's Adventure, definitely my best page
 * 106) Gentle Garden, based off user Wormboi05's forum post
 * 107) Alternate Campaigns
 * 108) Phantasm Cap, to fit into SigmaShield's "upgraded caps" series
 * 109) Princess Peach's Castle/Peach's Bedroom, based off of a phenomena report from now inactive user DoodleHD, the Ice Spire came from a guy in SM64 Lore named Nanashi, and the Princess' Secret Toybox idea came from SigmaShield
 * 110) Amp Cavern, idea from Wikiflamer
 * 111) Kotton Kandy Kitchen, based off a joke that MegaTy7 making Spindrift Safari into a real hack looked like Luncheon Kingdom (Blame SigmaShield and Nightmare TJ for the acronym)
 * 112) Piranha Valley, idea from Wikiflamer
 * 113) Smoky, Smoky Spires, based off of a phenomena report from now inactive user DoodleHD
 * 114) Purple ! Box, inspired by the same guy who made the tape that inspired the Horror Hallway in Unidentified Floors
 * 115) Quest Items
 * 116) The Wario Approximation, based off of something Steff said in SM64 lore
 * 117) The Final Stretch, idea from Wikiflamer
 * 118) The MIPS Hole Movie, as well as the original script
 * 119) The Cremini System, idea from Wikiflamer
 * 120) Frosty, Frosty Peaks, idea from Wikiflamer
 * 121) The Spirit Realm, the sequel to the Shadow Realm
 * 122) Jefftastic Universal Connection, the true conspiracy
 * 123) King of the Internet
 * 124) The Whomp's Fortress Creature, based off of some events that happened when a friend Eric Gaming / Tim Gaming corrupted 95X
 * 125) Cross Save-Data Rewards, effectively my own Stop N' Swop
 * 126) The Submerged World, a result of Tim Gaming using an AI to make a MIPS page (original version here)
 * 127) Frog Cap
 * 128) Team 64, to document this incident
 * 129) Super Crown, based off of a deleted Lorenamansilla article
 * 130) Enemy Toads, loosely based off of Dud
 * 131) Tundra Tunnel
 * 132) Crown, not to be confused with the Super Crown page
 * 133) The idea for the Soul Extraction Program plus an interpretation
 * 134) Power Moons, based off of a phenomena report from now inactive user DoodleHD
 * 135) Challenge Courses
 * 136) Tanooki Cap, specifically written for Wasteofblood
 * 137) Hammer
 * 138) Bowser's Brap Barn (I'm sorry, it would have been worse if it wasn't me)
 * 139) Grubba's Gloomy Circus, a level from Wasteofblood
 * 140) Wasteofblood, because he friend yes yes
 * 141) Don't remember when but I did the filter on the catacombs image for Red Moon Monastery
 * 142) EmulAI, starting the C (That was a typo but I'm leaving it)
 * 143) Bob-omb Fortress
 * 144) Bowser's Casino (Joke), in a desperate attempt to make people stop writing the page. Also, the 600th page apparently
 * 145) His Domain, for the same reason I wrote Bowser's Casino but also because Jefftastic is cool
 * 146) Bowser in the Broken Realm, also made to stop anyone else from doing it and doing it poorly
 * 147) The Statue Lurker, based off a drawing Pietro_Ultra made after I made a joke and also a concept Willisaclown made that I believe Pietro also drew
 * 148) The Wario Assassination, based off a joke in the Discord server
 * 149) Slamgma Tunnel, based off an inside joke in my friend group that leaked into MIPS
 * 150) MIPS Chungus, my next April Fools page that also ties together pretty much every joke page I've made into a canon by establishing that they're all connected unless they already were then I only needed to mention a piece
 * 151) Gun Cap
 * 152) Wow! Waluigi, from the Secret Slide, beating Mintiously to the punch of a SM64DS canon.
 * 153) The Piranha Pit             waluigi level waluigi level
 * 154) Luigi's Casino, so nobody else does what SwankyBox did and endorses the Secret Slide please no
 * 155) StarPass, thanks to one of Mintiously's friends for the name and Olistepsforward for the physical peripheral idea
 * 156) Waluigi Mode, probably one of my favorite pages I've ever written, big thanks to Mintiously and their friend Slime.TM for a lot of the ideas, and Busybody64 for some more ideas like the non-Waluigi punishments and the Dazzling Waluigi name
 * 157) Whacka Mole, idea from Mintiously again
 * 158) Rabbit Meadow, an old Secret Slide idea I brought back for Easter
 * 159) Bowser's Chamber, one of the first DS page ideas I had
 * 160) Dazzling Desert, idea by Sigma
 * 161) Test_map, because we have the original sm64 unused levels so
 * 162) The 151st Star, because yeah
 * 163) The Submerged Castle, another Waluigi rumor and probably the last one I'll write for a while since I'm out of unique aspects of rumors at this point
 * 164) Minigames, as well as the subpage. I can say with confidence probably one of the hardest to write pages because of how long it took switching between tabs at MarioWiki and this page to relay information without plagiarizing that HURT, also busy, coolman and sigma contributed some ideas for the unused thing, and I used tcrf for the actual unused minigames.
 * 165) All 5 of the castle's Interactive Maps
 * 166) The Castle Archives, based off of an old idea I had that I really like from an old Roblox game I was making that I united with an "A.I. library" idea, also the 640th page
 * 167) Kamek Kerfuffle, Yoshi level
 * 168) Mario's Face, because why not might as well cover all bases
 * 169) Ally with Info, Allie was made by Tentacular/Stanley/Stormy64 guy, and I just used them because I wanted a unique character to be the most canon of the potential identities but had no idea what they'd be
 * 170) For some reason didn't add this before but I was part of the original team for the Personification of the A.I. page and I finished it today (The other people were DoodleHD, Jefftastic, RazorBloxy, and Wikiflamer)
 * 171) Blog posts because why not
 * 172) Memario, idea from Slime.TM and U (That was meant to be Mintiously but I'm leaving it), screencap from Slime and drawing from one of the two I don't know, Mint told me to write this one doesn't say I'm stealing everyone's ideas
 * 173) Child-Eating Monster, not that good but there was an attempt
 * 174) Traitor Toad Tussle, which is Sigma's fault he made the painting, to finish the Sigma painting triolgyo
 * 175) Waluigi for the GameCube, based off of an image a friend sent me that I found incredibly funny
 * 176) Super Stanley 64 DS, an idea from Mintiously with names (John & Jiaxiang) from BlackJoystick and references to Nantendo, a joke mainly sourced from Hornet, another friend of mine who gave me the image for Waluigi for the GameCube, and also additional help from Razor (The Synthetic Miyamoto Consciousness Recreator & the obvious Greenmond Kollekshit inspiration)
 * 177) The Waluigi Apparition, partially to make sure nobody actually writes it but mainly just for the sake of shitposting
 * 178) Key Items, ideas came from multiple people such as wasteofblood, epic2epic, cageaboom1 and a couple other people I don't remember and I'm really tired right now, so I'll worry about it later
 * 179) Marty the Thwomp
 * 180) Mario's House, an old Secret Slide idea I like for no real reason
 * 181) Sword Beam
 * 182) Ura Zelda, specifically for wasteofblood's series
 * 183) Special Tunics, I made up the 3 race tunics myself, the multi-tunic was mentioned on reddit and tv tropes, sky tunic came from the ocarina of time MIPS rip-off I tried to make a while that got deleted, and the gender bend tunic was also on tv tropes, and someone tried to talk me out of including it, so I felt the need to make that joke
 * 184) Sky Temple, Wasteofblood gave me a lot of the "interpretation" ideas in a conversation we had a bit ago
 * 185) Swap Forest, the final page in the DoodleHD saga unless he suddenly comes back and drops a massive new phenomena report or something, Razor gave the Shady Toad idea (Which came from the same AI Dungeon that had Big Boo's Creeps, make of that what you will) & someone in the Discord named Smow gave the idea for the glitches segment

Missions
The Eternal Fart has six stars and a 100-coin star that can be collected throughout the level. The methods of collecting the stars are inconsistent, but the reports of collecting the stars give an idea of what they could've been.

Oh, right, no one has actual collected a star yet never mind. Mission 1: "THE DARK TRUTH". No information known.

Theorizing
A common theory is that the Eternal Fart was removed from the game because its layout made no sense, it's one boss didn't work, and no one got the jokes. The generally accepted theory, however, is that this large, fully textured stage, with stars, its own unique enemies, music, and story was cut from the game early in development, before being replaced by Snowman's Land due to their many similarities.

Another theory is that there is no A.I, and everyone who has reported this course in the game was just doing a minor amount of trolling. This is unconfirmed, however.

Another theory is that the Eternal Fart was scrapped due to time constraints, and squares at Nintendo "not getting the joke." Miyamoto has confirmed in an interview that these employees have been shot dead in front of their own families, so a revival of the Eternal Fart may be in an upcoming Mario Title.

A somewhat rare theory is that this is an evil, fucked up version of the Eternal Fort, that the A.I made out of frustration that none of us plebians could get to the eternal fort and witness it's boring story about the meaning of life or some nerdy stuff like that. There is no evidence at all, but it is believed on account of it being really funny.

The Course is also believed to serve as the base of operations for the dastardly Rocket League, whose ultimate evil goal is to raid the Mushroom Kingdom and shroud it in darkness for all time.

Lastly, it is believed that the Eternal Fart is a beta version of Shifting Sand Lands. This is due to the presence of Mario, Coins, a course, 3d movement, enemies, a boss fight, stars, jumping, crouching, ground-pounding and buildings, all of which are present in SSL.