Developer Dialogue

Developer Dialogue refers to to text strings left by developers, most likely not meant to be seen by the players. However, due to Dynamic Level Rearrangement, these text strings may reappear in the game. It is unknown what some of these notes refer to, due to appearing randomly in the game.

List of Known Developer Dialogue
There are currently fourteen known lines of developer dialogue:

“The ripple effect isn’t working here, can’t figure out why for the life of me.”

“Probably should add some more coins to this part”

“Advertising department really wants that trailer, it doesn’t have to be fully functional just functional enough, we can fix the quirks later.”

''“I know this is an odd place to ask but anyone know anything about that one July build? No one wants to talk about it for some reason.”''

“FOR THE LOVE OF GOD WHY ISN’T THIS WORKING”

''“Hey about that one rabbit character we have, is it possible we could maybe work him to be more that just a testing dummy? I’d feel bad for having him in all this time just to not have him in the final game.”''

“One of the testers figured out you can get this star without having to use the cannon, we’ll probably just fix it later.”

“We need some sort of new enemy, this area feels too generic.”

“Collision is just non-existent here for some reason”

“Am I alone?”

“Entering Tall, Tall Mountain crashes the game, fix it.”

“We need some more toads, castle feels really barren”

"There is a typo in Yoshi's dialogue. Can somebody go fix that for me?"

"Can whoever is removing Bowser's textures please stop? We get it, Ultimate Bowser looks sick without textures, but we have a game to work on."

"One of the playtesters found that you could groundpound the whomp king without moving out of the way, gonna fix that."