Personification of the A.I.

This article is a work in progress. Please bare that in mind before reading, thanks! The Personification of the A.I. occurs very rarely and is usually quite hard to notice due to the numerous procedures the A.I. will go through to mask it's true identity. With its sightings usually linked to the White Eyed Chomp, the Personification of the A.I. will usually linger around in a copy until irreversible damage is caused to the cartridge. This damage can occur through the numerous self destruction methods that Nintendo had programmed, usually involving the cartridge's data or connectors being fried. There is not one exact identity that the A.I. will go by in every copy.

A popular theory surrounding this phenomena was that this personification routine was implemented by Nintendo as a way to entice many types of players into playing more of the game and to even increase ratings. For example, new players of Super Mario 64 would be assisted by whatever the A.I. decides to present itself as. Veteran players will be greeted with extra stars and new challenges through the A.I.

Remember a certain NPC you just can't seem to find anymore when playing Super Mario 64 now? Maybe some Toad that might've given you a star or even a key? Perhaps you have had an encounter with something far worse than you originally imagined.

Procedures
When the A.I has decided to insert itself more prominently into your copy, it will go through numerous procedures to make sure that there is no suspicion of artificial tampering. Through the act of datamining, there's been some discoveries that may be connected to these supposed procedures. There's only been a few cartridges that have been tampered with that display this data, all from different regions. Along with this array, there's other data that suggests there's predetermined models loaded into memory every time you boot up a stage. These range from currently loaded in object models to ones that are always loaded into memory. Most of these model pointers are similar to what the names describe in the name array, though there is no designated model for the human names.

Contingency
When the game detects the player's emotions becoming too strong in little time, or a sudden shift in emotions, the A.I. will perform one of it's several contingency plans. The only ones documented before involved the pins that would connect the cartridge to the Nintendo 64 console would fry, making the cartridge a dud. Some other reports, though unconfirmed to be true, involved even harsher contingency methods, such as frying the entire cartridge's board or even the Nintendo 64.

It is uncertain why there are methods in place to purposely destroy the game. theories suggest that they are in place to prevent damage to the player, or to the company's reputation.