User:Ultra64Detective2401/Alpha Hole/Amogus Manifestations

Amogus Manifestations are several connected anomalies where items, areas or characters from Amogus manifest in Super Mario 64. Seeing as Super Mario 64 was released in 1996, these anomalies are unexplained unless the supposed Amogus 64 game is real. Therefore, the game is totally legit, QED.

Crewmate Manifestations
In some copies, the player plays as the Amongus crewmate (!), either having Mario replaced entirely or be unlocked through a inconsistent method. This crewmate usually doesn’t have special abilities, though the caps reportadly give new bonuses. The Metal Cap turn the player into the Imposter, and that allow the player to kill enemies instantly, the Wing Cap covers the player in oil allowing them to moon jump, and the Vanish Cap allows the player to vent throughout the level. (This increases the player’s sus statistic if they are seen) Notably, due to crewmates not having arms, they are unable to grab objects. Notably, using Koopa shells make the player wear drip, resembling the Among Drip meme.

Impostor Boss Fight
The Impostor, the villain of Amogus, can reportedly appear as a boss fight in place of Bowser in the Bowser levels. It usually has a similar ability to the crewmate's Metal Cap, being able to instantly kill the player upon getting close enough. (cause that’s how imposter killing works in Amogus) It functions similarly to Bowser in battle, but with a slightly defeat method. When player is standing front of it, the Impostor opens its mouth and extends its sharp tongue. In order to attack, the player must dodge the strike and grab its tongue, just like Bowser's tail.

Level Manifestations
Several people have reported 4 the maps from Amogus appearing as playable levels in Super Mario 64. These include the Skeld, Mira HQ, Polus, and the Airship from the Henry Stickmin Collection. These levels usually reward stars for completing tasks throughout the map, or simply finding them throughout the maps if the tasks do not manifest. Oddly enough, when the Amogus Manifestations appear, it has been reported that Kensington's Chamber also has a higher chance to appear. (Henry stickmin for the win!)

Tasks
Several people have reported the tasks from Amongus manifesting in several levels, including the Amogus level manifestations. These tasks can reward stars, and are usually simplified in order to be able to work in Super Mario 64. Notably, these tasks can also be found in levels where they wouldn't normally fit, such as Bob-omb Battlefield.

Pet Manifestations
Several people have reported the pets from Amogus manifesting as enemies or NPCs alongside other Amogus Manifestations. These pets usually function the exact same as the characters they replace, though some reportedly have small changes in order to fit their design if necessary. Notably, the pets usually only appear in levels that correspond to them.

Causing Manifestations
There is a supposed way to forcefully cause Amogus Manifestations to begin occurring. This supposed method is looking at an object, area or character and think that it looks like an Amogus crewmate, even if it doesn't. This can cause the Among Us Manifestations to begin occurring, most commonly with transforming the object into a crewmate. (something about subconsious reading)

Emergency Meetings
Found in rare instances of Amogus manifestations, the player can be able to call an emergency meeting that will have several enemies and characters from throughout the game appear. You will be able to vote out a character that will then be permanently removed from the game. Notably, this only occurs if you vote out an enemy deemed the Imposter by enough other enemies, which is based on how sus the enemy is.

Unused "Suspicion Statistic" Variable
The unsused variable named the "suspicion statistic" was found defined in all of the entities in Super Mario 64. The sus stat was discovered in the Nintendo Gigaleak. A random value is assigned to the sus stat for every playthrough on for each entity, but it go up and down based on their actions. It is theorized that the sus stat would be used in emergency meetings feature of Amogus 64, which Mario 64 is based of of. Curiously, the sus stat is assigned to things that would not realistically appear as the subject of emergency meetings such as textures and level geometry.

When The Impostor Is Sus!
The When The Imposter Is Sus! anomaly consists of textures being replaced with a low quality version of the "When the imposter is sus" meme. This anomaly is currently unexplained, as this meme has only manifested recently, so it would have been unable to appear in Amogus 64 or Super Mario 64.

Apparition Manifestation
In rare instances of the Amogus Manifestations, an apparition similar to the Wario Apparition can appear, but instead of the apparition being Wario, it is a character asusicated with Among Us. These characters have been reported to be the Impostor, a crewmate, the pets, or Jerma985 from "When the imposter is sus". Those who encounter these apparitions reportedly suffer from severe PTSD and insomnia, as well the regular symptoms of the Wario Apparition. The impostor might also manifest in your reality (spooky!)

Mimic Appearance Increase
The anomalous Mimic enemies, which have been compared to the impostor from Among Us, have been reported to have a sudden spike in appearances when Amogus Manifestations begin to appear in a copy of Super Mario 64. Notably, Mimics have also been reported to change their appearance to become the Amogus impostor, likely due to the similarities between the 2 entities.

Amogus Effect
The 'Amogus Effect' is when the game changes models in the game to various objects that "look like Amogus". Such objects includes: Trash cans, microwaves, thumbs, fire alarms, and chicken nuggets. These models will carry the mental disease called 'Amogus,' which is characterized by an inability to differentiate reality from Amogus. Another effect on the player is that shortly after seeing the models ingame, the player uncontrollably fall over and roll on the floor saying "Amogus".

Amogus 64
Amogus 64 is a game for the Nintendo 64 that functions as an explanation for the Amogus Manifestations. This game would have been Amogus in it's original state, though in 3D. The only playable level would be the Skeld starship due to that being the first Amogus map ever made. However, others claim the game was a 3D platformer through all four maps. It is rumored that the game was scrapped due to hardware limitations, and then reworked into Super Mario 64. Some have even proposed the creators were the one who gave Nintendo the Personalization A.I., alongside the game. However, this supposed game and the reworking of it into Super Mario 64 is unconfirmed. (But hey, it doesn’t need to be confirmed, we proved it at the start of the page!) Others have proposed Amogus 64 was the scrapped multiplayer mode of Super Mario 64. (Luigi does have a death glare, after all! He was probably the impostor!!1)

Amongus 64 Alpha Archive
Amogus 64 Alpha Archive is a Youtube channel documenting what appears to be a beta build of Amogus 64. Their channel can be found here. They have documented many aspects of Amogus 64, and have provided many of the screenshots associated with Amogus 64 and Amogus Manifestations. One of their videos, a recording of a tutorial before entering the main game, was taken down for unknown reasons, though a transcript of the video can be found here. The owner of Amogus 64 Beta Archive claims to have actually been one of the developers of Amongus 64, and had kept one of the beta builds after being fired for hiding an Easter egg that they themselves could not find.

Eventually, Amogus 64 Beta Archive published a video that they had made progress towards finding their Easter egg, showing that they had found 2 buttons that would unlock the Easter egg. The first button was in the Shields room, and the second button was in a vent in Electrical. The location of the third and final button is unknown.

Amongus 64 Personalization A.I.
It has been claimed that Amongus 64 had the original prototype of the Personalization A.I. later added to Super Mario 64, and ended up inspiring Innersloth to create the modern Among Us. If this is true, this would explain all Amogus Manifestations, as the A.I. would simply being carrying over the original data from Among Us 64 to Super Mario 64.

That is why it is true.

This is also believed to be displayed in Amogus 64 Beta Archive at some occasions, though these may simply be inconsistencies in the playthroughs being shown or simply misinterpreting part of a low-quality recording.