MIPS Hole Wiki

 Welcome to the MIPS Hole

''This is a collaborative wiki all about the recent boom of phenomena around Super Mario 64, and cataloging the anomalies of the Personalisation A.I.. This is a more literal take and re-imagining of the new internet memes "every copy of Super Mario 64 is personalised", "1995/07/29 build" and most infamously, the Wario Apparition.''

Please read the Rules and Guidelines before contributing to the wiki!

''While Super Mario 64 might've released to critical acclaim and is still treated as a cult classic, underneath the joyous layers of Super Mario lies an insidious monster of human creation. An artificial intelligence so advanced that it examines the player, and reshapes the game to their deepest desire. Innocent intent, but when the system starts throwing curveballs at the player, that's when the most monstrous creations and anomalies of the A.I. come out.''



 Join our Discord server!

https://discord.gg/TcaDMRJ

Still a work in progress, but come by anyway!



Dynamic Level Rearrangement

by Jefftastic

''Dynamic Level Rearrangement, abbreviated to DLR, is an algorithmic change to the stages within Super Mario 64, and usually occurs after sighting the anomalous White-eyed Chomp. The effects of Dynamic Level Rearrangement vary but it can only involve a level's textures, objects, text strings, and music. ''

