The INDEV Build (March 1995)

The INDEV Build, also known as the March 1995 Build or the Temporary Build, is one of the earliest reported builds of Super Mario 64, which predates most builds of the game. It was first reported by the Ultra Mario Brothers Alpha Archive by the channel's owner Tim.

About
The INDEV Build was first reported by the Beta Archive-inspired meme channel Ultra Mario Brothers Alpha Archive. Screenshots of the build first appeared in the video Render Showcase 2, among memes relating to the dead Beta Archive channel. Three screenshots and the scanned box artwork of the build featured in the video. In a later video, Mysterious Build Footage, eight seconds of the build are shown where Mario appears to be in the courtyard.

Later, on the website Jim's Place, a document showing multiple screenshots of Super Mario 64's development, given dates. Not only was there another screenshot of the build, but a date underneath as well: March 1995.

The INDEV Build appears to be Super Mario 64 in its alpha stage of development, where it appears much differently. During the alpha stage, the game was being developed on a SGI computer, however this build has been ported to the Ultra 64 console, presumably for playtests.

Differences
As the INDEV Build is one of the earliest reported builds of the game, there are multiple differences to the final game.


 * The HUD is drastically different to even the B-roll builds. The life, coin and star counters are in the same column and the numbers are double-digits (apart from the coin which is triple-digits). The font is the one recovered from the Gigaleak in the files of Mario Kart 64 and the health counter, instead of a sprite, is another counter with the same font. Also, there is a score counter reminiscent of earlier games.
 * In the bottom-left corner, there is what appears to be the word 'INDEV' (meaning in-development).
 * The courses in the game are unknown. Only four locations are seen in screenshots: the Castle, the Castle Courtyard, Donjon and an unknown scrapped level.
 * Mario's model appears to be the same as the beta builds of Super Mario 64, but with much different shading.
 * In the Castle Grounds, there appears to be Super Mario-esque hills in the background, these appear to be 3D.
 * The appearance of the castle is also drastically different: the clock originally had a swinging weight which presumably moved, the clock graphic was different and looked less like a compass and multiple hills surrounded it.

Trivia

 * Footage of this build was uploaded to the Alpha Archive channel only because of the people behind the Beta Archive channel, Meg and Eric, taking Tim's work for the channel. The footage was uploaded to show that Tim has what Meg and Eric doesn't.
 * This build was used to playtest the game, despite it being in a very incomplete state.
 * The INDEV Build's date was originally believed to be sometime in April 1995, before a document was found proving this wrong.
 * According to the document, this build was the first to include locations such as the Castle Grounds and the Castle Courtyard, while others were used for testing Mario's movements and actions.