Tall, Tall Mountain

Tall, Tall Mountain is the 12th course in Super Mario 64. The course takes place on a tall mountain filled with Monty Moles and water, in which the player must scale the mountain to find various Ukikis near the top. There is also a secret slide hidden on one of the mountain walls, as well as various mushrooms to a platform on.

Unlike in other courses of the game, not many anomalies have been reported in this course, though some were found.

Missions

 * 1) SCALE THE MOUNTAIN
 * 2) MYSTERY OF THE MONKEY CAGE
 * 3) SCARY 'SHROOMS, RED COINS
 * 4) MYSTERIOUS MOUNTAINSIDE
 * 5) BREATHTAKING VIEW FROM THE BRIDGE
 * 6) BLAST TO THE LONELY MUSHROOM
 * 7) 100 COIN STAR

Mushroom Collision Oddity
The large mushroom platforms found along the edge of the course all have bent stems. However, the collision does not match their appearance, instead staying in a straight line. This suggest that earlier in development, the stems of the mushrooms were all straight. To support this, the painting for the level depicts these mushrooms with straight stems. It's likely that their stems were changed as a stylistic choice late in development, with the developers forgetting to change the collision mesh.

This oddity still exists in Super Mario 64 DS.

Super Secret Slide
In certain personalized copies of the game, players have reported that there is supposedly a second secret slide hidden in Tall, Tall Mountain. The most common way to access it is supposedly using the cannon to blast away a part of the wall on the mountain, similar to that of one of the stars in Whomp's Fortress, which will then reveal a hidden passageway to the secret slide. The slide itself is described to be very difficult, with many sharp turns, narrow passages, and even flamethrowers attempting to burn the player. Reaching the end of the slide will take the player to a room with a Star in the middle.

Varying Mountain Heights
Allegedly, in certain personalized copies of the game, the mountain's height can vary depending on how high or low the player enter's it's painting, similar to how the water level starts off in Wet-Dry World. The shortest the mountain can get is roughly half the size of it's normal counterpart, thus making certain stars such as Scale the Mountain easy to accomplish. On the other hand, the tallest the mountain can get is roughly double the size, and is said to be difficult to scale without using tactics such as Backwards Long Jump s.

Race To The Top
In certain personalized copies of the game, a mission can be replaced with "Race To The Top". It is a timed mission to reach the top of the mountain, similarly to a star in the Princess' Secret Slide.

Main Page: DK Mountain
Allegedly an early version of Tall, Tall Mountain, found in some personalized copies replacing said course. It is said to be fairly similar to the final version of the course, only with a more Donkey Kong Country-like theme to it, including a boss fight against Donkey Kong (or at least presumed to be Donkey Kong.)