User:Ultra64Detective2401/How to Not Make a Ztar Article

Hello, reader. So, you want to write an article? That’s good, the more anomalies documented, the better. However, you must beware:There have been, in total, around 30 articles that were in such poor quality, that they have a chance at becoming Ztar Articles. Articles so bad... that just deleting them is too good of a fate for them. (In the end it’s likely only around 20 will become Ztar Articles [5 of which already have], but 30 were bad enough.)

If you don’t want your article to be immortalized in shame, then follow these very simple guidelines.

1:Please, don’t make a typo on the title of the article. Changing the title of the article is kind of a mess, so it would likely keep the title for quite a long time. And a bad title makes the whole thing look so much worse.

2:At least try and be careful how you type, and please search for typos! It’s nearly impossible to not have any typos (I found one in the community canon [disemboided]), but if every single sentence has multiple typos, then that’s going to make the article REALLY bad. (Yes, this has actually happened. Several times, for that matter.)

3:This is a wiki about Super Mario 64 and its betas. Not Arthur, not the Numberblocks, not Minecraft Dungeons. If your article isn’t even about Mario in any way whatsoever, that’s one of the surest ways to get Ztar-ed.

4:At least, do some research! You wouldn’t believe how many Ztar articles could have been avoided if the creators did even the bare minimum possible research! For instance, Super Mario 64 started development September 7, 1994, and ended development on May 20th 1996. I have seen several reported builds WAY outside of this range. I may very well make a page specifically about some well known facts about Mario 64 that any MIPS hole writer should know before publishing mainspace articles.

(If you’re reading this, the guide is still under construction.)